using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200027A RID: 634 [Token(Token = "0x20000D9")] public enum EVRSkeletalTransformSpace { // Token: 0x04000809 RID: 2057 [Token(Token = "0x40007D1")] Model, // Token: 0x0400080A RID: 2058 [Token(Token = "0x40007D2")] Parent } }