using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000290 RID: 656 [Token(Token = "0x20000EF")] public struct HmdQuad_t { // Token: 0x04000894 RID: 2196 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400085C")] public HmdVector3_t vCorners0; // Token: 0x04000895 RID: 2197 [FieldOffset(Offset = "0xC")] [Token(Token = "0x400085D")] public HmdVector3_t vCorners1; // Token: 0x04000896 RID: 2198 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400085E")] public HmdVector3_t vCorners2; // Token: 0x04000897 RID: 2199 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400085F")] public HmdVector3_t vCorners3; } }