using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200028B RID: 651 [Token(Token = "0x20000EA")] public struct HmdVector3d_t { // Token: 0x04000883 RID: 2179 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400084B")] public double v0; // Token: 0x04000884 RID: 2180 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400084C")] public double v1; // Token: 0x04000885 RID: 2181 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400084D")] public double v2; } }