using System; using Cpp2IlInjected; using UnityEngine; namespace Valve.VR { // Token: 0x0200004D RID: 77 [Token(Token = "0x2000033")] public interface ISteamVR_Action_Skeleton_Source { // Token: 0x1700010B RID: 267 // (get) Token: 0x0600038E RID: 910 [Token(Token = "0x1700010A")] EVRSkeletalTrackingLevel skeletalTrackingLevel { [Token(Token = "0x6000313")] [Address(Slot = "0")] get; } // Token: 0x1700010C RID: 268 // (get) Token: 0x0600038F RID: 911 [Token(Token = "0x1700010B")] Vector3[] bonePositions { [Token(Token = "0x6000314")] [Address(Slot = "1")] get; } // Token: 0x1700010D RID: 269 // (get) Token: 0x06000390 RID: 912 [Token(Token = "0x1700010C")] Quaternion[] boneRotations { [Token(Token = "0x6000315")] [Address(Slot = "2")] get; } // Token: 0x1700010E RID: 270 // (get) Token: 0x06000391 RID: 913 [Token(Token = "0x1700010D")] Vector3[] lastBonePositions { [Token(Token = "0x6000316")] [Address(Slot = "3")] get; } // Token: 0x1700010F RID: 271 // (get) Token: 0x06000392 RID: 914 [Token(Token = "0x1700010E")] Quaternion[] lastBoneRotations { [Token(Token = "0x6000317")] [Address(Slot = "4")] get; } // Token: 0x17000110 RID: 272 // (get) Token: 0x06000393 RID: 915 // (set) Token: 0x06000394 RID: 916 [Token(Token = "0x1700010F")] EVRSkeletalMotionRange rangeOfMotion { [Token(Token = "0x6000318")] [Address(Slot = "5")] get; [Token(Token = "0x6000319")] [Address(Slot = "6")] set; } // Token: 0x17000111 RID: 273 // (get) Token: 0x06000395 RID: 917 // (set) Token: 0x06000396 RID: 918 [Token(Token = "0x17000110")] EVRSkeletalTransformSpace skeletalTransformSpace { [Token(Token = "0x600031A")] [Address(Slot = "7")] get; [Token(Token = "0x600031B")] [Address(Slot = "8")] set; } // Token: 0x17000112 RID: 274 // (get) Token: 0x06000397 RID: 919 // (set) Token: 0x06000398 RID: 920 [Token(Token = "0x17000111")] bool onlyUpdateSummaryData { [Token(Token = "0x600031C")] [Address(Slot = "9")] get; [Token(Token = "0x600031D")] [Address(Slot = "10")] set; } // Token: 0x17000113 RID: 275 // (get) Token: 0x06000399 RID: 921 [Token(Token = "0x17000112")] float thumbCurl { [Token(Token = "0x600031E")] [Address(Slot = "11")] get; } // Token: 0x17000114 RID: 276 // (get) Token: 0x0600039A RID: 922 [Token(Token = "0x17000113")] float indexCurl { [Token(Token = "0x600031F")] [Address(Slot = "12")] get; } // Token: 0x17000115 RID: 277 // (get) Token: 0x0600039B RID: 923 [Token(Token = "0x17000114")] float middleCurl { [Token(Token = "0x6000320")] [Address(Slot = "13")] get; } // Token: 0x17000116 RID: 278 // (get) Token: 0x0600039C RID: 924 [Token(Token = "0x17000115")] float ringCurl { [Token(Token = "0x6000321")] [Address(Slot = "14")] get; } // Token: 0x17000117 RID: 279 // (get) Token: 0x0600039D RID: 925 [Token(Token = "0x17000116")] float pinkyCurl { [Token(Token = "0x6000322")] [Address(Slot = "15")] get; } // Token: 0x17000118 RID: 280 // (get) Token: 0x0600039E RID: 926 [Token(Token = "0x17000117")] float thumbIndexSplay { [Token(Token = "0x6000323")] [Address(Slot = "16")] get; } // Token: 0x17000119 RID: 281 // (get) Token: 0x0600039F RID: 927 [Token(Token = "0x17000118")] float indexMiddleSplay { [Token(Token = "0x6000324")] [Address(Slot = "17")] get; } // Token: 0x1700011A RID: 282 // (get) Token: 0x060003A0 RID: 928 [Token(Token = "0x17000119")] float middleRingSplay { [Token(Token = "0x6000325")] [Address(Slot = "18")] get; } // Token: 0x1700011B RID: 283 // (get) Token: 0x060003A1 RID: 929 [Token(Token = "0x1700011A")] float ringPinkySplay { [Token(Token = "0x6000326")] [Address(Slot = "19")] get; } // Token: 0x1700011C RID: 284 // (get) Token: 0x060003A2 RID: 930 [Token(Token = "0x1700011B")] float lastThumbCurl { [Token(Token = "0x6000327")] [Address(Slot = "20")] get; } // Token: 0x1700011D RID: 285 // (get) Token: 0x060003A3 RID: 931 [Token(Token = "0x1700011C")] float lastIndexCurl { [Token(Token = "0x6000328")] [Address(Slot = "21")] get; } // Token: 0x1700011E RID: 286 // (get) Token: 0x060003A4 RID: 932 [Token(Token = "0x1700011D")] float lastMiddleCurl { [Token(Token = "0x6000329")] [Address(Slot = "22")] get; } // Token: 0x1700011F RID: 287 // (get) Token: 0x060003A5 RID: 933 [Token(Token = "0x1700011E")] float lastRingCurl { [Token(Token = "0x600032A")] [Address(Slot = "23")] get; } // Token: 0x17000120 RID: 288 // (get) Token: 0x060003A6 RID: 934 [Token(Token = "0x1700011F")] float lastPinkyCurl { [Token(Token = "0x600032B")] [Address(Slot = "24")] get; } // Token: 0x17000121 RID: 289 // (get) Token: 0x060003A7 RID: 935 [Token(Token = "0x17000120")] float lastThumbIndexSplay { [Token(Token = "0x600032C")] [Address(Slot = "25")] get; } // Token: 0x17000122 RID: 290 // (get) Token: 0x060003A8 RID: 936 [Token(Token = "0x17000121")] float lastIndexMiddleSplay { [Token(Token = "0x600032D")] [Address(Slot = "26")] get; } // Token: 0x17000123 RID: 291 // (get) Token: 0x060003A9 RID: 937 [Token(Token = "0x17000122")] float lastMiddleRingSplay { [Token(Token = "0x600032E")] [Address(Slot = "27")] get; } // Token: 0x17000124 RID: 292 // (get) Token: 0x060003AA RID: 938 [Token(Token = "0x17000123")] float lastRingPinkySplay { [Token(Token = "0x600032F")] [Address(Slot = "28")] get; } // Token: 0x17000125 RID: 293 // (get) Token: 0x060003AB RID: 939 [Token(Token = "0x17000124")] float[] fingerCurls { [Token(Token = "0x6000330")] [Address(Slot = "29")] get; } // Token: 0x17000126 RID: 294 // (get) Token: 0x060003AC RID: 940 [Token(Token = "0x17000125")] float[] fingerSplays { [Token(Token = "0x6000331")] [Address(Slot = "30")] get; } // Token: 0x17000127 RID: 295 // (get) Token: 0x060003AD RID: 941 [Token(Token = "0x17000126")] float[] lastFingerCurls { [Token(Token = "0x6000332")] [Address(Slot = "31")] get; } // Token: 0x17000128 RID: 296 // (get) Token: 0x060003AE RID: 942 [Token(Token = "0x17000127")] float[] lastFingerSplays { [Token(Token = "0x6000333")] [Address(Slot = "32")] get; } } }