using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002C5 RID: 709 [Token(Token = "0x2000124")] public struct ImuSample_t { // Token: 0x04000964 RID: 2404 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400092C")] public double fSampleTime; // Token: 0x04000965 RID: 2405 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400092D")] public HmdVector3d_t vAccel; // Token: 0x04000966 RID: 2406 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400092E")] public HmdVector3d_t vGyro; // Token: 0x04000967 RID: 2407 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400092F")] public uint unOffScaleFlags; } }