using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000098 RID: 152 [Token(Token = "0x2000052")] [Serializable] public class SteamVR_Input_ActionFile_DefaultBinding { // Token: 0x06000627 RID: 1575 RVA: 0x000021FE File Offset: 0x000003FE [Token(Token = "0x60004FC")] [Address(RVA = "0x1943D30", Offset = "0x1942B30", VA = "0x181943D30")] public SteamVR_Input_ActionFile_DefaultBinding GetCopy() { return null; } // Token: 0x06000628 RID: 1576 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x60004FD")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public SteamVR_Input_ActionFile_DefaultBinding() { } // Token: 0x040001D4 RID: 468 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40001BC")] public string controller_type; // Token: 0x040001D5 RID: 469 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40001BD")] public string binding_url; } }