using System; using System.Collections.Generic; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200009D RID: 157 [Token(Token = "0x2000057")] public class SteamVR_Input_ManifestFile { // Token: 0x06000646 RID: 1606 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x600051B")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public SteamVR_Input_ManifestFile() { } // Token: 0x040001EC RID: 492 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40001D4")] public string source; // Token: 0x040001ED RID: 493 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40001D5")] public List applications; } }