using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000054 RID: 84 [Token(Token = "0x200003A")] public enum SteamVR_Skeleton_FingerIndexEnum { // Token: 0x040000DF RID: 223 [Token(Token = "0x40000DC")] thumb, // Token: 0x040000E0 RID: 224 [Token(Token = "0x40000DD")] index, // Token: 0x040000E1 RID: 225 [Token(Token = "0x40000DE")] middle, // Token: 0x040000E2 RID: 226 [Token(Token = "0x40000DF")] ring, // Token: 0x040000E3 RID: 227 [Token(Token = "0x40000E0")] pinky } }