using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002AA RID: 682 [Token(Token = "0x2000109")] public struct VREvent_Screenshot_t { // Token: 0x040008EB RID: 2283 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008B3")] public uint handle; // Token: 0x040008EC RID: 2284 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40008B4")] public uint type; } }