using System; using Cpp2IlInjected; namespace System.Configuration { /// Specifies the serialization mechanism that the settings provider should use. This class cannot be inherited. // Token: 0x020003D7 RID: 983 [Token(Token = "0x20003D7")] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property)] public sealed class SettingsSerializeAsAttribute : Attribute { /// Initializes an instance of the class. /// A enumerated value that specifies the serialization scheme. // Token: 0x060019AA RID: 6570 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60019AA")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")] public SettingsSerializeAsAttribute(SettingsSerializeAs serializeAs) { } /// Gets the enumeration value that specifies the serialization scheme. /// A enumerated value that specifies the serialization scheme. // Token: 0x170005C4 RID: 1476 // (get) Token: 0x060019AB RID: 6571 RVA: 0x0000ACE0 File Offset: 0x00008EE0 [Token(Token = "0x170005C4")] public SettingsSerializeAs SerializeAs { [Token(Token = "0x60019AB")] [Address(RVA = "0x28AD310", Offset = "0x28AC110", VA = "0x1828AD310")] get { return SettingsSerializeAs.String; } } } }