using System; using Cpp2IlInjected; namespace Unity { // Token: 0x020003DE RID: 990 [Token(Token = "0x20003DE")] internal sealed class ThrowStub : ObjectDisposedException { // Token: 0x060019B7 RID: 6583 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60019B7")] [Address(RVA = "0x71BF00", Offset = "0x71AD00", VA = "0x18071BF00")] public static void ThrowNotSupportedException() { } } }