using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] [AttributeUsage(AttributeTargets.Property | AttributeTargets.Field)] public sealed class AssetReferenceUILabelRestriction : AssetReferenceUIRestriction { // Token: 0x06000004 RID: 4 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000004")] [Address(RVA = "0x462000", Offset = "0x460E00", VA = "0x180462000")] public AssetReferenceUILabelRestriction(params string[] allowedLabels) { } // Token: 0x06000005 RID: 5 RVA: 0x00002080 File Offset: 0x00000280 [Token(Token = "0x6000005")] [Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40", Slot = "7")] public override bool ValidateAsset(Object obj) { return default(bool); } // Token: 0x06000006 RID: 6 RVA: 0x00002098 File Offset: 0x00000298 [Token(Token = "0x6000006")] [Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40", Slot = "8")] public override bool ValidateAsset(string path) { return default(bool); } // Token: 0x06000007 RID: 7 RVA: 0x000020AE File Offset: 0x000002AE [Token(Token = "0x6000007")] [Address(RVA = "0x2312B50", Offset = "0x2311950", VA = "0x182312B50", Slot = "3")] public override string ToString() { return null; } // Token: 0x04000001 RID: 1 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000001")] public string[] m_AllowedLabels; // Token: 0x04000002 RID: 2 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000002")] public string m_CachedToString; } }