using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using Unity.Jobs.LowLevel.Unsafe; namespace Unity.Jobs { // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] public static class IJobParallelForBatchExtensions { // Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000002")] [Address(RVA = "0x1E676C0", Offset = "0x1E664C0", VA = "0x181E676C0")] public static JobHandle ScheduleBatch(this T jobData, int arrayLength, int minIndicesPerJobCount, [Optional] JobHandle dependsOn) where T : struct, IJobParallelForBatch { return default(JobHandle); } // Token: 0x02000004 RID: 4 [Token(Token = "0x2000004")] internal struct JobParallelForBatchProducer where T : struct, IJobParallelForBatch { // Token: 0x06000003 RID: 3 RVA: 0x00002068 File Offset: 0x00000268 [Token(Token = "0x6000003")] [Address(RVA = "0x324EE80", Offset = "0x324DC80", VA = "0x18324EE80")] public static IntPtr Initialize() { return 0; } // Token: 0x06000004 RID: 4 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000004")] [Address(RVA = "0x324EDF0", Offset = "0x324DBF0", VA = "0x18324EDF0")] public static void Execute(ref T jobData, IntPtr additionalPtr, IntPtr bufferRangePatchData, ref JobRanges ranges, int jobIndex) { } // Token: 0x04000001 RID: 1 [Token(Token = "0x4000001")] private static IntPtr s_JobReflectionData; // Token: 0x02000005 RID: 5 // (Invoke) Token: 0x06000006 RID: 6 [Token(Token = "0x2000005")] public delegate void ExecuteJobFunction(ref T jobData, IntPtr additionalPtr, IntPtr bufferRangePatchData, ref JobRanges ranges, int jobIndex); } } }