using System; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x0200006E RID: 110 [Token(Token = "0x2000042")] internal class Documentation { // Token: 0x0600024B RID: 587 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000192")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public Documentation() { } // Token: 0x0400017F RID: 383 [Token(Token = "0x4000109")] internal const string baseURL = "https://docs.unity3d.com/Packages/com.unity.render-pipelines.core@"; // Token: 0x04000180 RID: 384 [Token(Token = "0x400010A")] internal const string version = "8.2"; // Token: 0x04000181 RID: 385 [Token(Token = "0x400010B")] internal const string subURL = "/manual/"; // Token: 0x04000182 RID: 386 [Token(Token = "0x400010C")] internal const string endURL = ".html"; // Token: 0x04000183 RID: 387 [Token(Token = "0x400010D")] internal const string baseURLHDRP = "https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@"; } }