using System; using System.Diagnostics; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x020000AD RID: 173 [Token(Token = "0x2000078")] [DebuggerDisplay("{m_Value} ({m_OverrideState})")] [Serializable] public class NoInterpClampedIntParameter : VolumeParameter { // Token: 0x170000BD RID: 189 // (get) Token: 0x06000421 RID: 1057 RVA: 0x00003C78 File Offset: 0x00001E78 // (set) Token: 0x06000422 RID: 1058 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700008A")] public override int value { [Token(Token = "0x600034F")] [Address(RVA = "0x40B720", Offset = "0x40A520", VA = "0x18040B720", Slot = "12")] get { return 0; } [Token(Token = "0x6000350")] [Address(RVA = "0x258CD10", Offset = "0x258BB10", VA = "0x18258CD10", Slot = "13")] set { } } // Token: 0x06000423 RID: 1059 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000351")] [Address(RVA = "0x258CCA0", Offset = "0x258BAA0", VA = "0x18258CCA0")] public NoInterpClampedIntParameter(int value, int min, int max, bool overrideState = false) { } // Token: 0x0400024E RID: 590 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40001B9")] public int min; // Token: 0x0400024F RID: 591 [FieldOffset(Offset = "0x24")] [Token(Token = "0x40001BA")] public int max; } }