using System; using System.Collections.Generic; using Cpp2IlInjected; namespace UnityEngine.Experimental.Rendering.Universal { // Token: 0x020000BC RID: 188 [Token(Token = "0x200009B")] public abstract class ShadowCasterGroup2D : MonoBehaviour { // Token: 0x060003B5 RID: 949 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000390")] [Address(RVA = "0x3F6400", Offset = "0x3F5200", VA = "0x1803F6400")] public List GetShadowCasters() { return null; } // Token: 0x060003B6 RID: 950 RVA: 0x00003F60 File Offset: 0x00002160 [Token(Token = "0x6000391")] [Address(RVA = "0x40B720", Offset = "0x40A520", VA = "0x18040B720")] public int GetShadowGroup() { return 0; } // Token: 0x060003B7 RID: 951 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000392")] [Address(RVA = "0x19DF280", Offset = "0x19DE080", VA = "0x1819DF280")] public void RegisterShadowCaster2D(ShadowCaster2D shadowCaster2D) { } // Token: 0x060003B8 RID: 952 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000393")] [Address(RVA = "0x19DF310", Offset = "0x19DE110", VA = "0x1819DF310")] public void UnregisterShadowCaster2D(ShadowCaster2D shadowCaster2D) { } // Token: 0x060003B9 RID: 953 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000394")] [Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")] protected ShadowCasterGroup2D() { } // Token: 0x040004D9 RID: 1241 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40003FC")] [SerializeField] internal int m_ShadowGroup; // Token: 0x040004DA RID: 1242 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40003FD")] private List m_ShadowCasters; } }