using System; using Cpp2IlInjected; namespace UnityEngine.Rendering.Universal { // Token: 0x02000019 RID: 25 [Token(Token = "0x2000017")] public enum NormalMappingOption { // Token: 0x04000054 RID: 84 [Token(Token = "0x4000045")] Enabled, // Token: 0x04000055 RID: 85 [Token(Token = "0x4000046")] Disabled } }