using System; using System.Collections.Generic; using System.Diagnostics; using Cpp2IlInjected; using UnityEngine.Experimental.Rendering; using UnityEngine.Rendering.PostProcessing; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.Rendering.Universal { // Token: 0x02000062 RID: 98 [Token(Token = "0x2000059")] [MovedFrom("UnityEngine.Rendering.LWRP")] public static class RenderingUtils { // Token: 0x17000072 RID: 114 // (get) Token: 0x06000154 RID: 340 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000072")] public static Mesh fullscreenMesh { [Token(Token = "0x6000148")] [Address(RVA = "0x1F28CB0", Offset = "0x1F27AB0", VA = "0x181F28CB0")] get { return null; } } // Token: 0x17000073 RID: 115 // (get) Token: 0x06000155 RID: 341 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000073")] [Obsolete] public static PostProcessRenderContext postProcessRenderContext { [Token(Token = "0x6000149")] [Address(RVA = "0x1F29130", Offset = "0x1F27F30", VA = "0x181F29130")] get { return null; } } // Token: 0x17000074 RID: 116 // (get) Token: 0x06000156 RID: 342 RVA: 0x00002DD8 File Offset: 0x00000FD8 [Token(Token = "0x17000074")] internal static bool useStructuredBuffer { [Token(Token = "0x600014A")] [Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930")] get { return default(bool); } } // Token: 0x17000075 RID: 117 // (get) Token: 0x06000157 RID: 343 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000075")] private static Material errorMaterial { [Token(Token = "0x600014B")] [Address(RVA = "0x1F28B60", Offset = "0x1F27960", VA = "0x181F28B60")] get { return null; } } // Token: 0x06000158 RID: 344 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600014C")] [Address(RVA = "0x1F283E0", Offset = "0x1F271E0", VA = "0x181F283E0")] public static void SetViewAndProjectionMatrices(CommandBuffer cmd, Matrix4x4 viewMatrix, Matrix4x4 projectionMatrix, bool setInverseMatrices) { } // Token: 0x06000159 RID: 345 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600014D")] [Address(RVA = "0x1F27E20", Offset = "0x1F26C20", VA = "0x181F27E20")] internal static void RenderPostProcessingCompat(CommandBuffer cmd, ref CameraData cameraData, RenderTextureDescriptor sourceDescriptor, RenderTargetIdentifier source, RenderTargetIdentifier destination, bool opaqueOnly, bool flip) { } // Token: 0x0600015A RID: 346 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600014E")] [Address(RVA = "0x1F279F0", Offset = "0x1F267F0", VA = "0x181F279F0")] [Conditional("DEVELOPMENT_BUILD")] [Conditional("UNITY_EDITOR")] internal static void RenderObjectsWithError(ScriptableRenderContext context, ref CullingResults cullResults, Camera camera, FilteringSettings filterSettings, SortingCriteria sortFlags) { } // Token: 0x0600015B RID: 347 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600014F")] [Address(RVA = "0x1F27270", Offset = "0x1F26070", VA = "0x181F27270")] internal static void ClearSystemInfoCache() { } // Token: 0x0600015C RID: 348 RVA: 0x00002DF0 File Offset: 0x00000FF0 [Token(Token = "0x6000150")] [Address(RVA = "0x1F28860", Offset = "0x1F27660", VA = "0x181F28860")] public static bool SupportsRenderTextureFormat(RenderTextureFormat format) { return default(bool); } // Token: 0x0600015D RID: 349 RVA: 0x00002E08 File Offset: 0x00001008 [Token(Token = "0x6000151")] [Address(RVA = "0x1F28760", Offset = "0x1F27560", VA = "0x181F28760")] public static bool SupportsGraphicsFormat(GraphicsFormat format, FormatUsage usage) { return default(bool); } // Token: 0x0600015E RID: 350 RVA: 0x00002E20 File Offset: 0x00001020 [Token(Token = "0x6000152")] [Address(RVA = "0x1F27590", Offset = "0x1F26390", VA = "0x181F27590")] internal static int GetLastValidColorBufferIndex(RenderTargetIdentifier[] colorBuffers) { return 0; } // Token: 0x0600015F RID: 351 RVA: 0x00002E38 File Offset: 0x00001038 [Token(Token = "0x6000153")] [Address(RVA = "0x1F276A0", Offset = "0x1F264A0", VA = "0x181F276A0")] internal static uint GetValidColorBufferCount(RenderTargetIdentifier[] colorBuffers) { return 0U; } // Token: 0x06000160 RID: 352 RVA: 0x00002E50 File Offset: 0x00001050 [Token(Token = "0x6000154")] [Address(RVA = "0x1F27870", Offset = "0x1F26670", VA = "0x181F27870")] internal static bool IsMRT(RenderTargetIdentifier[] colorBuffers) { return default(bool); } // Token: 0x06000161 RID: 353 RVA: 0x00002E68 File Offset: 0x00001068 [Token(Token = "0x6000155")] [Address(RVA = "0x1F27310", Offset = "0x1F26110", VA = "0x181F27310")] internal static bool Contains(RenderTargetIdentifier[] source, RenderTargetIdentifier value) { return default(bool); } // Token: 0x06000162 RID: 354 RVA: 0x00002E80 File Offset: 0x00001080 [Token(Token = "0x6000156")] [Address(RVA = "0x1F277A0", Offset = "0x1F265A0", VA = "0x181F277A0")] internal static int IndexOf(RenderTargetIdentifier[] source, RenderTargetIdentifier value) { return 0; } // Token: 0x06000163 RID: 355 RVA: 0x00002E98 File Offset: 0x00001098 [Token(Token = "0x6000157")] [Address(RVA = "0x1F273E0", Offset = "0x1F261E0", VA = "0x181F273E0")] internal static uint CountDistinct(RenderTargetIdentifier[] source, RenderTargetIdentifier value) { return 0U; } // Token: 0x06000164 RID: 356 RVA: 0x00002EB0 File Offset: 0x000010B0 [Token(Token = "0x6000158")] [Address(RVA = "0x1F278D0", Offset = "0x1F266D0", VA = "0x181F278D0")] internal static int LastValid(RenderTargetIdentifier[] source) { return 0; } // Token: 0x06000165 RID: 357 RVA: 0x00002EC8 File Offset: 0x000010C8 [Token(Token = "0x6000159")] [Address(RVA = "0x1F27300", Offset = "0x1F26100", VA = "0x181F27300")] internal static bool Contains(ClearFlag a, ClearFlag b) { return default(bool); } // Token: 0x06000166 RID: 358 RVA: 0x00002EE0 File Offset: 0x000010E0 [Token(Token = "0x600015A")] [Address(RVA = "0x1F282E0", Offset = "0x1F270E0", VA = "0x181F282E0")] internal static bool SequenceEqual(RenderTargetIdentifier[] left, RenderTargetIdentifier[] right) { return default(bool); } // Token: 0x040001DD RID: 477 [Token(Token = "0x40001B0")] private static List m_LegacyShaderPassNames; // Token: 0x040001DE RID: 478 [Token(Token = "0x40001B1")] private static Mesh s_FullscreenMesh; // Token: 0x040001DF RID: 479 [Token(Token = "0x40001B2")] private static readonly int m_PostProcessingTemporaryTargetId; // Token: 0x040001E0 RID: 480 [Token(Token = "0x40001B3")] private static PostProcessRenderContext m_PostProcessRenderContext; // Token: 0x040001E1 RID: 481 [Token(Token = "0x40001B4")] private static Material s_ErrorMaterial; // Token: 0x040001E2 RID: 482 [Token(Token = "0x40001B5")] private static Dictionary m_RenderTextureFormatSupport; // Token: 0x040001E3 RID: 483 [Token(Token = "0x40001B6")] private static Dictionary m_GraphicsFormatSupport; } }