using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.Rendering.Universal { // Token: 0x0200005D RID: 93 [Token(Token = "0x2000055")] [MovedFrom("UnityEngine.Rendering.LWRP")] public abstract class ScriptableRenderPass { // Token: 0x17000068 RID: 104 // (get) Token: 0x06000124 RID: 292 RVA: 0x00002BC8 File Offset: 0x00000DC8 // (set) Token: 0x06000125 RID: 293 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000068")] public RenderPassEvent renderPassEvent { [Token(Token = "0x6000119")] [Address(RVA = "0x3FA560", Offset = "0x3F9360", VA = "0x1803FA560")] [CompilerGenerated] get { return RenderPassEvent.BeforeRendering; } [Token(Token = "0x600011A")] [Address(RVA = "0x536480", Offset = "0x535280", VA = "0x180536480")] [CompilerGenerated] set { } } // Token: 0x17000069 RID: 105 // (get) Token: 0x06000126 RID: 294 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x17000069")] public RenderTargetIdentifier[] colorAttachments { [Token(Token = "0x600011B")] [Address(RVA = "0x3F6400", Offset = "0x3F5200", VA = "0x1803F6400")] get { return null; } } // Token: 0x1700006A RID: 106 // (get) Token: 0x06000127 RID: 295 RVA: 0x00002BE0 File Offset: 0x00000DE0 [Token(Token = "0x1700006A")] public RenderTargetIdentifier colorAttachment { [Token(Token = "0x600011C")] [Address(RVA = "0x1F2B2E0", Offset = "0x1F2A0E0", VA = "0x181F2B2E0")] get { return default(RenderTargetIdentifier); } } // Token: 0x1700006B RID: 107 // (get) Token: 0x06000128 RID: 296 RVA: 0x00002BF8 File Offset: 0x00000DF8 [Token(Token = "0x1700006B")] public RenderTargetIdentifier depthAttachment { [Token(Token = "0x600011D")] [Address(RVA = "0x10650B0", Offset = "0x1063EB0", VA = "0x1810650B0")] get { return default(RenderTargetIdentifier); } } // Token: 0x1700006C RID: 108 // (get) Token: 0x06000129 RID: 297 RVA: 0x00002C10 File Offset: 0x00000E10 [Token(Token = "0x1700006C")] public ClearFlag clearFlag { [Token(Token = "0x600011E")] [Address(RVA = "0x3FFBD0", Offset = "0x3FE9D0", VA = "0x1803FFBD0")] get { return ClearFlag.None; } } // Token: 0x1700006D RID: 109 // (get) Token: 0x0600012A RID: 298 RVA: 0x00002C28 File Offset: 0x00000E28 [Token(Token = "0x1700006D")] public Color clearColor { [Token(Token = "0x600011F")] [Address(RVA = "0xACB530", Offset = "0xACA330", VA = "0x180ACB530")] get { return default(Color); } } // Token: 0x1700006E RID: 110 // (get) Token: 0x0600012B RID: 299 RVA: 0x00002C40 File Offset: 0x00000E40 // (set) Token: 0x0600012C RID: 300 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700006E")] internal int eyeIndex { [Token(Token = "0x6000120")] [Address(RVA = "0x495080", Offset = "0x493E80", VA = "0x180495080")] [CompilerGenerated] get { return 0; } [Token(Token = "0x6000121")] [Address(RVA = "0x52EC20", Offset = "0x52DA20", VA = "0x18052EC20")] [CompilerGenerated] set { } } // Token: 0x1700006F RID: 111 // (get) Token: 0x0600012D RID: 301 RVA: 0x00002C58 File Offset: 0x00000E58 // (set) Token: 0x0600012E RID: 302 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700006F")] internal bool overrideCameraTarget { [Token(Token = "0x6000122")] [Address(RVA = "0x42C2C0", Offset = "0x42B0C0", VA = "0x18042C2C0")] [CompilerGenerated] get { return default(bool); } [Token(Token = "0x6000123")] [Address(RVA = "0x43DE90", Offset = "0x43CC90", VA = "0x18043DE90")] [CompilerGenerated] set { } } // Token: 0x17000070 RID: 112 // (get) Token: 0x0600012F RID: 303 RVA: 0x00002C70 File Offset: 0x00000E70 // (set) Token: 0x06000130 RID: 304 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000070")] internal bool isBlitRenderPass { [Token(Token = "0x6000124")] [Address(RVA = "0x50FC80", Offset = "0x50EA80", VA = "0x18050FC80")] [CompilerGenerated] get { return default(bool); } [Token(Token = "0x6000125")] [Address(RVA = "0x745E50", Offset = "0x744C50", VA = "0x180745E50")] [CompilerGenerated] set { } } // Token: 0x06000131 RID: 305 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000126")] [Address(RVA = "0x1F2AF40", Offset = "0x1F29D40", VA = "0x181F2AF40")] public ScriptableRenderPass() { } // Token: 0x06000132 RID: 306 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000127")] [Address(RVA = "0x1F2A520", Offset = "0x1F29320", VA = "0x181F2A520")] public void ConfigureTarget(RenderTargetIdentifier colorAttachment, RenderTargetIdentifier depthAttachment) { } // Token: 0x06000133 RID: 307 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000128")] [Address(RVA = "0x1F2A2A0", Offset = "0x1F290A0", VA = "0x181F2A2A0")] public void ConfigureTarget(RenderTargetIdentifier[] colorAttachments, RenderTargetIdentifier depthAttachment) { } // Token: 0x06000134 RID: 308 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000129")] [Address(RVA = "0x1F2A140", Offset = "0x1F28F40", VA = "0x181F2A140")] public void ConfigureTarget(RenderTargetIdentifier colorAttachment) { } // Token: 0x06000135 RID: 309 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600012A")] [Address(RVA = "0x1F2A230", Offset = "0x1F29030", VA = "0x181F2A230")] public void ConfigureTarget(RenderTargetIdentifier[] colorAttachments) { } // Token: 0x06000136 RID: 310 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600012B")] [Address(RVA = "0x1F2A130", Offset = "0x1F28F30", VA = "0x181F2A130")] public void ConfigureClear(ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000137 RID: 311 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600012C")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "4")] public virtual void Configure(CommandBuffer cmd, RenderTextureDescriptor cameraTextureDescriptor) { } // Token: 0x06000138 RID: 312 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600012D")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "5")] public virtual void FrameCleanup(CommandBuffer cmd) { } // Token: 0x06000139 RID: 313 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600012E")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080", Slot = "6")] internal virtual void OnFinishCameraStackRendering(CommandBuffer cmd) { } // Token: 0x0600013A RID: 314 [Token(Token = "0x600012F")] [Address(Slot = "7")] public abstract void Execute(ScriptableRenderContext context, ref RenderingData renderingData); // Token: 0x0600013B RID: 315 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000130")] [Address(RVA = "0x1F29F80", Offset = "0x1F28D80", VA = "0x181F29F80")] public void Blit(CommandBuffer cmd, RenderTargetIdentifier source, RenderTargetIdentifier destination, [Optional] Material material, int passIndex = 0) { } // Token: 0x0600013C RID: 316 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000131")] [Address(RVA = "0x1F2AA90", Offset = "0x1F29890", VA = "0x181F2AA90")] [Obsolete] public void RenderPostProcessing(CommandBuffer cmd, ref CameraData cameraData, RenderTextureDescriptor sourceDescriptor, RenderTargetIdentifier source, RenderTargetIdentifier destination, bool opaqueOnly, bool flip) { } // Token: 0x0600013D RID: 317 RVA: 0x00002C88 File Offset: 0x00000E88 [Token(Token = "0x6000132")] [Address(RVA = "0x1F2A570", Offset = "0x1F29370", VA = "0x181F2A570")] public DrawingSettings CreateDrawingSettings(ShaderTagId shaderTagId, ref RenderingData renderingData, SortingCriteria sortingCriteria) { return default(DrawingSettings); } // Token: 0x0600013E RID: 318 RVA: 0x00002CA0 File Offset: 0x00000EA0 [Token(Token = "0x6000133")] [Address(RVA = "0x1F2A7A0", Offset = "0x1F295A0", VA = "0x181F2A7A0")] public DrawingSettings CreateDrawingSettings(List shaderTagIdList, ref RenderingData renderingData, SortingCriteria sortingCriteria) { return default(DrawingSettings); } // Token: 0x0600013F RID: 319 RVA: 0x00002CB8 File Offset: 0x00000EB8 [Token(Token = "0x6000134")] [Address(RVA = "0x1F2B360", Offset = "0x1F2A160", VA = "0x181F2B360")] public static bool operator <(ScriptableRenderPass lhs, ScriptableRenderPass rhs) { return default(bool); } // Token: 0x06000140 RID: 320 RVA: 0x00002CD0 File Offset: 0x00000ED0 [Token(Token = "0x6000135")] [Address(RVA = "0x1F2B330", Offset = "0x1F2A130", VA = "0x181F2B330")] public static bool operator >(ScriptableRenderPass lhs, ScriptableRenderPass rhs) { return default(bool); } // Token: 0x06000141 RID: 321 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000136")] [Address(RVA = "0x1F2ADF0", Offset = "0x1F29BF0", VA = "0x181F2ADF0")] internal void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorAttachment, RenderBufferLoadAction colorLoadAction, RenderBufferStoreAction colorStoreAction, ClearFlag clearFlags, Color clearColor, TextureDimension dimension) { } // Token: 0x040001D0 RID: 464 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x40001A8")] private RenderTargetIdentifier[] m_ColorAttachments; // Token: 0x040001D1 RID: 465 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x40001A9")] private RenderTargetIdentifier m_DepthAttachment; // Token: 0x040001D2 RID: 466 [global::Cpp2IlInjected.FieldOffset(Offset = "0x50")] [Token(Token = "0x40001AA")] private ClearFlag m_ClearFlag; // Token: 0x040001D3 RID: 467 [global::Cpp2IlInjected.FieldOffset(Offset = "0x54")] [Token(Token = "0x40001AB")] private Color m_ClearColor; } }