using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Cpp2IlInjected; using Unity.Collections; using UnityEngine.Experimental.GlobalIllumination; using UnityEngine.XR; namespace UnityEngine.Rendering.Universal { // Token: 0x0200007A RID: 122 [Token(Token = "0x200006E")] public sealed class UniversalRenderPipeline : RenderPipeline { // Token: 0x14000001 RID: 1 // (add) Token: 0x060001FD RID: 509 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x060001FE RID: 510 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000001")] public static event Action BeforeCameraRenderEvent { [Token(Token = "0x60001EB")] [Address(RVA = "0x1F3BCE0", Offset = "0x1F3AAE0", VA = "0x181F3BCE0")] [CompilerGenerated] add { } [Token(Token = "0x60001EC")] [Address(RVA = "0x1F3BF70", Offset = "0x1F3AD70", VA = "0x181F3BF70")] [CompilerGenerated] remove { } } // Token: 0x17000099 RID: 153 // (get) Token: 0x060001FF RID: 511 RVA: 0x00003210 File Offset: 0x00001410 [Token(Token = "0x17000098")] public static float maxShadowBias { [Token(Token = "0x60001ED")] [Address(RVA = "0x1427970", Offset = "0x1426770", VA = "0x181427970")] get { return 0f; } } // Token: 0x1700009A RID: 154 // (get) Token: 0x06000200 RID: 512 RVA: 0x00003228 File Offset: 0x00001428 [Token(Token = "0x17000099")] public static float maxShadowSampleBias { [Token(Token = "0x60001EE")] [Address(RVA = "0x924780", Offset = "0x923580", VA = "0x180924780")] get { return 0f; } } // Token: 0x1700009B RID: 155 // (get) Token: 0x06000201 RID: 513 RVA: 0x00003240 File Offset: 0x00001440 [Token(Token = "0x1700009A")] public static int ActiveMsaaSampleCount { [Token(Token = "0x60001EF")] [Address(RVA = "0x1F3BDD0", Offset = "0x1F3ABD0", VA = "0x181F3BDD0")] get { return 0; } } // Token: 0x1700009C RID: 156 // (get) Token: 0x06000202 RID: 514 RVA: 0x00003258 File Offset: 0x00001458 [Token(Token = "0x1700009B")] public static float minRenderScale { [Token(Token = "0x60001F0")] [Address(RVA = "0x1F3BF60", Offset = "0x1F3AD60", VA = "0x181F3BF60")] get { return 0f; } } // Token: 0x1700009D RID: 157 // (get) Token: 0x06000203 RID: 515 RVA: 0x00003270 File Offset: 0x00001470 [Token(Token = "0x1700009C")] public static float maxRenderScale { [Token(Token = "0x60001F1")] [Address(RVA = "0x1F3BF50", Offset = "0x1F3AD50", VA = "0x181F3BF50")] get { return 0f; } } // Token: 0x1700009E RID: 158 // (get) Token: 0x06000204 RID: 516 RVA: 0x00003288 File Offset: 0x00001488 [Token(Token = "0x1700009D")] public static int maxLightsInScene { [Token(Token = "0x60001F2")] [Address(RVA = "0x1F3BF40", Offset = "0x1F3AD40", VA = "0x181F3BF40")] get { return 0; } } // Token: 0x1700009F RID: 159 // (get) Token: 0x06000205 RID: 517 RVA: 0x000032A0 File Offset: 0x000014A0 [Token(Token = "0x1700009E")] internal static int maxScriptableRenderers { [Token(Token = "0x60001F3")] [Address(RVA = "0x4101D0", Offset = "0x40EFD0", VA = "0x1804101D0")] get { return 0; } } // Token: 0x06000206 RID: 518 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001F4")] [Address(RVA = "0x1F3B8B0", Offset = "0x1F3A6B0", VA = "0x181F3B8B0")] public UniversalRenderPipeline(UniversalRenderPipelineAsset asset) { } // Token: 0x06000207 RID: 519 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001F5")] [Address(RVA = "0x1F36890", Offset = "0x1F35690", VA = "0x181F36890", Slot = "5")] protected override void Dispose(bool disposing) { } // Token: 0x06000208 RID: 520 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001F6")] [Address(RVA = "0x1F3B190", Offset = "0x1F39F90", VA = "0x181F3B190")] internal void SetupXRStates() { } // Token: 0x06000209 RID: 521 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001F7")] [Address(RVA = "0x1F3AB10", Offset = "0x1F39910", VA = "0x181F3AB10", Slot = "4")] protected override void Render(ScriptableRenderContext renderContext, Camera[] cameras) { } // Token: 0x0600020A RID: 522 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001F8")] [Address(RVA = "0x1F399C0", Offset = "0x1F387C0", VA = "0x181F399C0")] public static void RenderSingleCameraWithCallbacks(ScriptableRenderContext renderContext, Camera camera) { } // Token: 0x0600020B RID: 523 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001F9")] [Address(RVA = "0x1F3A7C0", Offset = "0x1F395C0", VA = "0x181F3A7C0")] public static void RenderSingleCamera(ScriptableRenderContext context, Camera camera) { } // Token: 0x0600020C RID: 524 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001FA")] [Address(RVA = "0x1F39A50", Offset = "0x1F38850", VA = "0x181F39A50")] private static void RenderSingleCamera(ScriptableRenderContext context, CameraData cameraData, bool anyPostProcessingEnabled) { } // Token: 0x0600020D RID: 525 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001FB")] [Address(RVA = "0x1F38F40", Offset = "0x1F37D40", VA = "0x181F38F40")] private static void RenderCameraStack(ScriptableRenderContext context, Camera baseCamera) { } // Token: 0x0600020E RID: 526 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001FC")] [Address(RVA = "0x1F3B4A0", Offset = "0x1F3A2A0", VA = "0x181F3B4A0")] private static void UpdateVolumeFramework(Camera camera, UniversalAdditionalCameraData additionalCameraData) { } // Token: 0x0600020F RID: 527 RVA: 0x000032B8 File Offset: 0x000014B8 [Token(Token = "0x60001FD")] [Address(RVA = "0x1F36230", Offset = "0x1F35030", VA = "0x181F36230")] private static bool CheckPostProcessForDepth(in CameraData cameraData) { return default(bool); } // Token: 0x06000210 RID: 528 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001FE")] [Address(RVA = "0x402080", Offset = "0x400E80", VA = "0x180402080")] private static void SetSupportedRenderingFeatures() { } // Token: 0x06000211 RID: 529 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001FF")] [Address(RVA = "0x1F37560", Offset = "0x1F36360", VA = "0x181F37560")] private static void InitializeCameraData(Camera camera, UniversalAdditionalCameraData additionalCameraData, bool resolveFinalTarget, out CameraData cameraData) { } // Token: 0x06000212 RID: 530 RVA: 0x000032D0 File Offset: 0x000014D0 [Token(Token = "0x6000200")] [Address(RVA = "0x1F35FE0", Offset = "0x1F34DE0", VA = "0x181F35FE0")] private static bool CanXRSDKUseSinglePass(Camera camera) { return default(bool); } // Token: 0x06000213 RID: 531 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000201")] [Address(RVA = "0x1F38560", Offset = "0x1F37360", VA = "0x181F38560")] private static void InitializeStackedCameraData(Camera baseCamera, UniversalAdditionalCameraData baseAdditionalCameraData, ref CameraData cameraData) { } // Token: 0x06000214 RID: 532 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000202")] [Address(RVA = "0x1F36E30", Offset = "0x1F35C30", VA = "0x181F36E30")] private static void InitializeAdditionalCameraData(Camera camera, UniversalAdditionalCameraData additionalCameraData, bool resolveFinalTarget, ref CameraData cameraData) { } // Token: 0x06000215 RID: 533 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000203")] [Address(RVA = "0x1F37750", Offset = "0x1F36550", VA = "0x181F37750")] private static void InitializeRenderingData(UniversalRenderPipelineAsset settings, ref CameraData cameraData, ref CullingResults cullResults, bool anyPostProcessingEnabled, out RenderingData renderingData) { } // Token: 0x06000216 RID: 534 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000204")] [Address(RVA = "0x1F37EC0", Offset = "0x1F36CC0", VA = "0x181F37EC0")] private static void InitializeShadowData(UniversalRenderPipelineAsset settings, NativeArray visibleLights, bool mainLightCastShadows, bool additionalLightsCastShadows, out ShadowData shadowData) { } // Token: 0x06000217 RID: 535 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000205")] [Address(RVA = "0x1F37710", Offset = "0x1F36510", VA = "0x181F37710")] private static void InitializePostProcessingData(UniversalRenderPipelineAsset settings, out PostProcessingData postProcessingData) { } // Token: 0x06000218 RID: 536 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000206")] [Address(RVA = "0x1F37610", Offset = "0x1F36410", VA = "0x181F37610")] private static void InitializeLightData(UniversalRenderPipelineAsset settings, NativeArray visibleLights, int mainLightIndex, out LightData lightData) { } // Token: 0x06000219 RID: 537 RVA: 0x000032E8 File Offset: 0x000014E8 [Token(Token = "0x6000207")] [Address(RVA = "0x1F36D20", Offset = "0x1F35B20", VA = "0x181F36D20")] private static PerObjectData GetPerObjectLightFlags(int additionalLightsCount) { return PerObjectData.None; } // Token: 0x0600021A RID: 538 RVA: 0x00003300 File Offset: 0x00001500 [Token(Token = "0x6000208")] [Address(RVA = "0x1F36B10", Offset = "0x1F35910", VA = "0x181F36B10")] private static int GetMainLightIndex(UniversalRenderPipelineAsset settings, NativeArray visibleLights) { return 0; } // Token: 0x0600021B RID: 539 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000209")] [Address(RVA = "0x1F3AF70", Offset = "0x1F39D70", VA = "0x181F3AF70")] private static void SetupPerFrameShaderConstants() { } // Token: 0x0600021C RID: 540 RVA: 0x00003318 File Offset: 0x00001518 [Token(Token = "0x600020A")] [Address(RVA = "0x1F38BF0", Offset = "0x1F379F0", VA = "0x181F38BF0")] public static bool IsGameCamera(Camera camera) { return default(bool); } // Token: 0x0600021D RID: 541 RVA: 0x00003330 File Offset: 0x00001530 [Token(Token = "0x600020B")] [Address(RVA = "0x1F38DB0", Offset = "0x1F37BB0", VA = "0x181F38DB0")] public static bool IsStereoEnabled(Camera camera) { return default(bool); } // Token: 0x170000A0 RID: 160 // (get) Token: 0x0600021E RID: 542 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x1700009F")] public static UniversalRenderPipelineAsset asset { [Token(Token = "0x600020C")] [Address(RVA = "0x1F3BEC0", Offset = "0x1F3ACC0", VA = "0x181F3BEC0")] get { return null; } } // Token: 0x0600021F RID: 543 RVA: 0x00003348 File Offset: 0x00001548 [Token(Token = "0x600020D")] [Address(RVA = "0x1F38CB0", Offset = "0x1F37AB0", VA = "0x181F38CB0")] private static bool IsMultiPassStereoEnabled(Camera camera) { return default(bool); } // Token: 0x06000220 RID: 544 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600020E")] [Address(RVA = "0x1F36D30", Offset = "0x1F35B30", VA = "0x181F36D30")] private static XRDisplaySubsystem GetXRDisplaySubsystem() { return null; } // Token: 0x06000221 RID: 545 RVA: 0x00003360 File Offset: 0x00001560 [Token(Token = "0x600020F")] [Address(RVA = "0x403930", Offset = "0x402730", VA = "0x180403930")] internal static bool IsRunningHololens(Camera camera) { return default(bool); } // Token: 0x06000222 RID: 546 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000210")] [Address(RVA = "0x1F3B440", Offset = "0x1F3A240", VA = "0x181F3B440")] private void SortCameras(Camera[] cameras) { } // Token: 0x06000223 RID: 547 RVA: 0x00003378 File Offset: 0x00001578 [Token(Token = "0x6000211")] [Address(RVA = "0x1F36400", Offset = "0x1F35200", VA = "0x181F36400")] private static RenderTextureDescriptor CreateRenderTextureDescriptor(Camera camera, float renderScale, bool isStereoEnabled, bool isHdrEnabled, int msaaSamples, bool needsAlpha) { return default(RenderTextureDescriptor); } // Token: 0x0400024F RID: 591 [Token(Token = "0x400021C")] public static float ActiveRenderScale; // Token: 0x04000250 RID: 592 [Token(Token = "0x400021D")] public static RenderFeaturesetOption ActiveRenderFeatureset; // Token: 0x04000251 RID: 593 [Token(Token = "0x400021E")] public static PostProcessingOption ActivePostProcessing; // Token: 0x04000252 RID: 594 [Token(Token = "0x400021F")] public static bool ActiveSupportsHDR; // Token: 0x04000253 RID: 595 [Token(Token = "0x4000220")] public static bool RenderSkyboxOnlyReflectionProbes; // Token: 0x04000254 RID: 596 [Token(Token = "0x4000221")] internal static RecRoomQualityConfig ActiveRecRoomQualityConfig; // Token: 0x04000255 RID: 597 [Token(Token = "0x4000222")] public const string k_ShaderTagName = "UniversalPipeline"; // Token: 0x04000256 RID: 598 [Token(Token = "0x4000223")] private const string k_RenderCameraTag = "Render Camera"; // Token: 0x04000257 RID: 599 [Token(Token = "0x4000224")] private static ProfilingSampler _CameraProfilingSampler; // Token: 0x04000258 RID: 600 [Token(Token = "0x4000225")] private static RenderingData prevRenderingData; // Token: 0x04000259 RID: 601 [Token(Token = "0x4000226")] private static int prevRenderingDataFrame; // Token: 0x0400025A RID: 602 [Token(Token = "0x4000227")] private static List xrDisplayList; // Token: 0x0400025B RID: 603 [Token(Token = "0x4000228")] private static bool xrSkipRender; // Token: 0x0400025C RID: 604 [Token(Token = "0x4000229")] private static List displaySubsystemList; // Token: 0x0400025D RID: 605 [Token(Token = "0x400022A")] private static List m_ShadowBiasData; // Token: 0x0400025E RID: 606 [Token(Token = "0x400022B")] private static List m_ShadowSampleBiasData; // Token: 0x0400025F RID: 607 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400022C")] private Comparison cameraComparison; // Token: 0x04000260 RID: 608 [Token(Token = "0x400022D")] private static Lightmapping.RequestLightsDelegate lightsDelegate; // Token: 0x0200007B RID: 123 [Token(Token = "0x20000BC")] internal static class PerFrameBuffer { // Token: 0x04000261 RID: 609 [Token(Token = "0x4000483")] public static int _GlossyEnvironmentColor; // Token: 0x04000262 RID: 610 [Token(Token = "0x4000484")] public static int _SubtractiveShadowColor; // Token: 0x04000263 RID: 611 [Token(Token = "0x4000485")] public static int _Time; // Token: 0x04000264 RID: 612 [Token(Token = "0x4000486")] public static int _SinTime; // Token: 0x04000265 RID: 613 [Token(Token = "0x4000487")] public static int _CosTime; // Token: 0x04000266 RID: 614 [Token(Token = "0x4000488")] public static int unity_DeltaTime; // Token: 0x04000267 RID: 615 [Token(Token = "0x4000489")] public static int _TimeParameters; } } }