using System; using Cpp2IlInjected; using UnityEngine; namespace TMPro { // Token: 0x0200009C RID: 156 [Token(Token = "0x200006A")] public struct Extents { // Token: 0x060005A0 RID: 1440 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000527")] [Address(RVA = "0x1AD5510", Offset = "0x1AD4310", VA = "0x181AD5510")] public Extents(Vector2 min, Vector2 max) { } // Token: 0x060005A1 RID: 1441 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000528")] [Address(RVA = "0x1AD5040", Offset = "0x1AD3E40", VA = "0x181AD5040", Slot = "3")] public override string ToString() { return null; } // Token: 0x0400055E RID: 1374 [Token(Token = "0x40004C2")] internal static Extents zero; // Token: 0x0400055F RID: 1375 [Token(Token = "0x40004C3")] internal static Extents uninitialized; // Token: 0x04000560 RID: 1376 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40004C4")] public Vector2 min; // Token: 0x04000561 RID: 1377 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40004C5")] public Vector2 max; } }