using System; using Cpp2IlInjected; using UnityEngine; namespace TMPro { // Token: 0x02000011 RID: 17 [Token(Token = "0x2000011")] [ExcludeFromPreset] [Serializable] public class TMP_ColorGradient : ScriptableObject { // Token: 0x06000050 RID: 80 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000050")] [Address(RVA = "0x1ADB3A0", Offset = "0x1ADA1A0", VA = "0x181ADB3A0")] public TMP_ColorGradient() { } // Token: 0x06000051 RID: 81 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000051")] [Address(RVA = "0x1ADB4D0", Offset = "0x1ADA2D0", VA = "0x181ADB4D0")] public TMP_ColorGradient(Color color) { } // Token: 0x06000052 RID: 82 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000052")] [Address(RVA = "0x1ADB460", Offset = "0x1ADA260", VA = "0x181ADB460")] public TMP_ColorGradient(Color color0, Color color1, Color color2, Color color3) { } // Token: 0x04000058 RID: 88 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000058")] public ColorMode colorMode; // Token: 0x04000059 RID: 89 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000059")] public Color topLeft; // Token: 0x0400005A RID: 90 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400005A")] public Color topRight; // Token: 0x0400005B RID: 91 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x400005B")] public Color bottomLeft; // Token: 0x0400005C RID: 92 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x400005C")] public Color bottomRight; // Token: 0x0400005D RID: 93 [Token(Token = "0x400005D")] private const ColorMode k_DefaultColorMode = ColorMode.FourCornersGradient; // Token: 0x0400005E RID: 94 [Token(Token = "0x400005E")] private static readonly Color k_DefaultColor; } }