using System; using Cpp2IlInjected; using UnityEngine; namespace TMPro { // Token: 0x02000095 RID: 149 [Token(Token = "0x2000063")] public static class TMP_Math { // Token: 0x06000597 RID: 1431 RVA: 0x000046B0 File Offset: 0x000028B0 [Token(Token = "0x600051E")] [Address(RVA = "0x1AFFC90", Offset = "0x1AFEA90", VA = "0x181AFFC90")] public static bool Approximately(float a, float b) { return default(bool); } // Token: 0x06000598 RID: 1432 RVA: 0x000046C8 File Offset: 0x000028C8 [Token(Token = "0x600051F")] [Address(RVA = "0x1AFFCC0", Offset = "0x1AFEAC0", VA = "0x181AFFCC0")] public static int Mod(int a, int b) { return 0; } // Token: 0x04000537 RID: 1335 [Token(Token = "0x400049B")] public const float FLOAT_MAX = 32767f; // Token: 0x04000538 RID: 1336 [Token(Token = "0x400049C")] public const float FLOAT_MIN = -32767f; // Token: 0x04000539 RID: 1337 [Token(Token = "0x400049D")] public const int INT_MAX = 2147483647; // Token: 0x0400053A RID: 1338 [Token(Token = "0x400049E")] public const int INT_MIN = -2147483647; // Token: 0x0400053B RID: 1339 [Token(Token = "0x400049F")] public const float FLOAT_UNSET = -32767f; // Token: 0x0400053C RID: 1340 [Token(Token = "0x40004A0")] public const int INT_UNSET = -32767; // Token: 0x0400053D RID: 1341 [Token(Token = "0x40004A1")] public static Vector2 MAX_16BIT; // Token: 0x0400053E RID: 1342 [Token(Token = "0x40004A2")] public static Vector2 MIN_16BIT; } }