using System; using System.Collections.Generic; using Cpp2IlInjected; namespace UnityEngine.XR.ARFoundation { // Token: 0x0200003D RID: 61 [Token(Token = "0x2000034")] internal class MeshInfoComparer : IComparer { // Token: 0x0600028D RID: 653 RVA: 0x000032E4 File Offset: 0x000014E4 [Token(Token = "0x6000272")] [Address(RVA = "0x38435F0", Offset = "0x38423F0", VA = "0x1838435F0", Slot = "4")] public int Compare(MeshInfo infoA, MeshInfo infoB) { return 0; } // Token: 0x0600028E RID: 654 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000273")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public MeshInfoComparer() { } } }