using System; using Cpp2IlInjected; namespace UnityEngine.XR.ARFoundation { // Token: 0x02000041 RID: 65 [Token(Token = "0x2000037")] public class PlaneDetectionModeMaskAttribute : PropertyAttribute { // Token: 0x06000299 RID: 665 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x600027D")] [Address(RVA = "0x716AB0", Offset = "0x7158B0", VA = "0x180716AB0")] public PlaneDetectionModeMaskAttribute() { } } }