using System; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x02000026 RID: 38 [Token(Token = "0x2000026")] public static class GuidUtil { // Token: 0x06000114 RID: 276 RVA: 0x00003044 File Offset: 0x00001244 [Token(Token = "0x6000114")] [Address(RVA = "0x3682A00", Offset = "0x3681800", VA = "0x183682A00")] public static Guid Compose(ulong low, ulong high) { return default(Guid); } } }