using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x0200002D RID: 45 [Token(Token = "0x200002D")] public class XRImageTrackingSubsystemDescriptor : SubsystemDescriptor { // Token: 0x1700006F RID: 111 // (get) Token: 0x06000134 RID: 308 RVA: 0x00003164 File Offset: 0x00001364 [Token(Token = "0x1700006F")] public bool supportsMovingImages { [Token(Token = "0x6000134")] [Address(RVA = "0x3F71D0", Offset = "0x3F5FD0", VA = "0x1803F71D0")] [CompilerGenerated] get { return default(bool); } } } }