using System; using System.Reflection; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.Events { // Token: 0x0200017C RID: 380 [Token(Token = "0x200017C")] internal class InvokableCall : BaseInvokableCall { // Token: 0x1400000C RID: 12 // (add) Token: 0x06000D7D RID: 3453 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000D7E RID: 3454 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1400000C")] protected event UnityAction Delegate { [Token(Token = "0x6000D7D")] [Address(RVA = "0x2FAABA0", Offset = "0x2FA99A0", VA = "0x182FAABA0")] [CompilerGenerated] add { } [Token(Token = "0x6000D7E")] [Address(RVA = "0x2FAAC60", Offset = "0x2FA9A60", VA = "0x182FAAC60")] [CompilerGenerated] remove { } } // Token: 0x06000D7F RID: 3455 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D7F")] [Address(RVA = "0x324BEC0", Offset = "0x324ACC0", VA = "0x18324BEC0")] public InvokableCall(object target, MethodInfo theFunction) { } // Token: 0x06000D80 RID: 3456 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D80")] [Address(RVA = "0x3249B40", Offset = "0x3248940", VA = "0x183249B40")] public InvokableCall(UnityAction action) { } // Token: 0x06000D81 RID: 3457 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D81")] [Address(RVA = "0x324ACD0", Offset = "0x3249AD0", VA = "0x18324ACD0", Slot = "4")] public override void Invoke(object[] args) { } // Token: 0x06000D82 RID: 3458 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D82")] [Address(RVA = "0x324A790", Offset = "0x3249590", VA = "0x18324A790")] public void Invoke(T1 args0, T2 args1) { } // Token: 0x06000D83 RID: 3459 RVA: 0x00009168 File Offset: 0x00007368 [Token(Token = "0x6000D83")] [Address(RVA = "0x2E28EB0", Offset = "0x2E27CB0", VA = "0x182E28EB0", Slot = "5")] public override bool Find(object targetObj, MethodInfo method) { return default(bool); } } }