using System; using System.Reflection; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.Events { // Token: 0x0200017A RID: 378 [Token(Token = "0x200017A")] internal class InvokableCall : BaseInvokableCall { // Token: 0x1400000A RID: 10 // (add) Token: 0x06000D6F RID: 3439 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000D70 RID: 3440 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1400000A")] private event UnityAction Delegate { [Token(Token = "0x6000D6F")] [Address(RVA = "0x2E290F0", Offset = "0x2E27EF0", VA = "0x182E290F0")] [CompilerGenerated] add { } [Token(Token = "0x6000D70")] [Address(RVA = "0x2E29190", Offset = "0x2E27F90", VA = "0x182E29190")] [CompilerGenerated] remove { } } // Token: 0x06000D71 RID: 3441 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D71")] [Address(RVA = "0x2E28F60", Offset = "0x2E27D60", VA = "0x182E28F60")] public InvokableCall(object target, MethodInfo theFunction) { } // Token: 0x06000D72 RID: 3442 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D72")] [Address(RVA = "0x2E290C0", Offset = "0x2E27EC0", VA = "0x182E290C0")] public InvokableCall(UnityAction action) { } // Token: 0x06000D73 RID: 3443 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D73")] [Address(RVA = "0x2E28F20", Offset = "0x2E27D20", VA = "0x182E28F20", Slot = "4")] public override void Invoke(object[] args) { } // Token: 0x06000D74 RID: 3444 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D74")] [Address(RVA = "0x2E28F20", Offset = "0x2E27D20", VA = "0x182E28F20")] public void Invoke() { } // Token: 0x06000D75 RID: 3445 RVA: 0x00009138 File Offset: 0x00007338 [Token(Token = "0x6000D75")] [Address(RVA = "0x2E28EB0", Offset = "0x2E27CB0", VA = "0x182E28EB0", Slot = "5")] public override bool Find(object targetObj, MethodInfo method) { return default(bool); } } }