using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x020000A9 RID: 169 [Token(Token = "0x20000A9")] [Flags] public enum LightmapsMode { // Token: 0x04000239 RID: 569 [Token(Token = "0x4000239")] NonDirectional = 0, // Token: 0x0400023A RID: 570 [Token(Token = "0x400023A")] CombinedDirectional = 1 } }