using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x020000AD RID: 173 [Token(Token = "0x20000AD")] public enum LineAlignment { // Token: 0x04000246 RID: 582 [Token(Token = "0x4000246")] View, // Token: 0x04000247 RID: 583 [Token(Token = "0x4000247")] [Obsolete] Local, // Token: 0x04000248 RID: 584 [Token(Token = "0x4000248")] TransformZ = 1 } }