using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.Playables { // Token: 0x02000294 RID: 660 [Token(Token = "0x2000294")] [UsedByNativeCode] [NativeHeader("Runtime/Director/Core/HPlayableGraph.h")] [NativeHeader("Runtime/Export/Director/PlayableHandle.bindings.h")] [NativeHeader("Runtime/Director/Core/HPlayable.h")] public struct PlayableHandle : IEquatable { // Token: 0x0600106A RID: 4202 RVA: 0x0000A668 File Offset: 0x00008868 [Token(Token = "0x600106A")] [Address(RVA = "0x190CAF0", Offset = "0x190B8F0", VA = "0x18190CAF0")] [VisibleToOtherModules] internal bool IsPlayableOfType() { return default(bool); } // Token: 0x1700032D RID: 813 // (get) Token: 0x0600106B RID: 4203 RVA: 0x0000A680 File Offset: 0x00008880 [Token(Token = "0x1700032D")] public static PlayableHandle Null { [Token(Token = "0x600106B")] [Address(RVA = "0x27E0350", Offset = "0x27DF150", VA = "0x1827E0350")] get { return default(PlayableHandle); } } // Token: 0x0600106C RID: 4204 RVA: 0x0000A698 File Offset: 0x00008898 [Token(Token = "0x600106C")] [Address(RVA = "0x27E03C0", Offset = "0x27DF1C0", VA = "0x1827E03C0")] public static bool operator ==(PlayableHandle x, PlayableHandle y) { return default(bool); } // Token: 0x0600106D RID: 4205 RVA: 0x0000A6B0 File Offset: 0x000088B0 [Token(Token = "0x600106D")] [Address(RVA = "0x27DFFF0", Offset = "0x27DEDF0", VA = "0x1827DFFF0", Slot = "0")] public override bool Equals(object p) { return default(bool); } // Token: 0x0600106E RID: 4206 RVA: 0x0000A6C8 File Offset: 0x000088C8 [Token(Token = "0x600106E")] [Address(RVA = "0x27E00E0", Offset = "0x27DEEE0", VA = "0x1827E00E0", Slot = "4")] public bool Equals(PlayableHandle other) { return default(bool); } // Token: 0x0600106F RID: 4207 RVA: 0x0000A6E0 File Offset: 0x000088E0 [Token(Token = "0x600106F")] [Address(RVA = "0x27E0180", Offset = "0x27DEF80", VA = "0x1827E0180", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x06001070 RID: 4208 RVA: 0x0000A6F8 File Offset: 0x000088F8 [Token(Token = "0x6001070")] [Address(RVA = "0x27DFF90", Offset = "0x27DED90", VA = "0x1827DFF90")] internal static bool CompareVersion(PlayableHandle lhs, PlayableHandle rhs) { return default(bool); } // Token: 0x06001071 RID: 4209 RVA: 0x0000A710 File Offset: 0x00008910 [Token(Token = "0x6001071")] [Address(RVA = "0x27E02A0", Offset = "0x27DF0A0", VA = "0x1827E02A0")] [VisibleToOtherModules] internal bool IsValid() { return default(bool); } // Token: 0x06001072 RID: 4210 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6001072")] [Address(RVA = "0x27E01F0", Offset = "0x27DEFF0", VA = "0x1827E01F0")] [FreeFunction] [VisibleToOtherModules] internal Type GetPlayableType() { return null; } // Token: 0x06001074 RID: 4212 RVA: 0x0000A728 File Offset: 0x00008928 [Token(Token = "0x6001074")] [Address(RVA = "0x27E0260", Offset = "0x27DF060", VA = "0x1827E0260")] private static bool IsValid_Injected(ref PlayableHandle _unity_self) { return default(bool); } // Token: 0x06001075 RID: 4213 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6001075")] [Address(RVA = "0x27E01B0", Offset = "0x27DEFB0", VA = "0x1827E01B0")] private static Type GetPlayableType_Injected(ref PlayableHandle _unity_self) { return null; } // Token: 0x04000866 RID: 2150 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000866")] internal IntPtr m_Handle; // Token: 0x04000867 RID: 2151 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000867")] internal uint m_Version; // Token: 0x04000868 RID: 2152 [Token(Token = "0x4000868")] private static readonly PlayableHandle m_Null; } }