using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.Playables { // Token: 0x02000296 RID: 662 [Token(Token = "0x2000296")] [UsedByNativeCode] [NativeHeader("Runtime/Director/Core/HPlayableOutput.h")] [NativeHeader("Runtime/Director/Core/HPlayable.h")] [NativeHeader("Runtime/Export/Director/PlayableOutputHandle.bindings.h")] public struct PlayableOutputHandle : IEquatable { // Token: 0x1700032E RID: 814 // (get) Token: 0x0600107A RID: 4218 RVA: 0x0000A770 File Offset: 0x00008970 [Token(Token = "0x1700032E")] public static PlayableOutputHandle Null { [Token(Token = "0x600107A")] [Address(RVA = "0x27E0630", Offset = "0x27DF430", VA = "0x1827E0630")] get { return default(PlayableOutputHandle); } } // Token: 0x0600107B RID: 4219 RVA: 0x0000A788 File Offset: 0x00008988 [Token(Token = "0x600107B")] [Address(RVA = "0x27E0180", Offset = "0x27DEF80", VA = "0x1827E0180", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x0600107C RID: 4220 RVA: 0x0000A7A0 File Offset: 0x000089A0 [Token(Token = "0x600107C")] [Address(RVA = "0x27E06A0", Offset = "0x27DF4A0", VA = "0x1827E06A0")] public static bool operator ==(PlayableOutputHandle lhs, PlayableOutputHandle rhs) { return default(bool); } // Token: 0x0600107D RID: 4221 RVA: 0x0000A7B8 File Offset: 0x000089B8 [Token(Token = "0x600107D")] [Address(RVA = "0x27E0500", Offset = "0x27DF300", VA = "0x1827E0500", Slot = "0")] public override bool Equals(object p) { return default(bool); } // Token: 0x0600107E RID: 4222 RVA: 0x0000A7D0 File Offset: 0x000089D0 [Token(Token = "0x600107E")] [Address(RVA = "0x27E0460", Offset = "0x27DF260", VA = "0x1827E0460", Slot = "4")] public bool Equals(PlayableOutputHandle other) { return default(bool); } // Token: 0x0600107F RID: 4223 RVA: 0x0000A7E8 File Offset: 0x000089E8 [Token(Token = "0x600107F")] [Address(RVA = "0x27DFF90", Offset = "0x27DED90", VA = "0x1827DFF90")] internal static bool CompareVersion(PlayableOutputHandle lhs, PlayableOutputHandle rhs) { return default(bool); } // Token: 0x0400086B RID: 2155 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400086B")] internal IntPtr m_Handle; // Token: 0x0400086C RID: 2156 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400086C")] internal uint m_Version; // Token: 0x0400086D RID: 2157 [Token(Token = "0x400086D")] private static readonly PlayableOutputHandle m_Null; } }