using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x020000DF RID: 223 [Token(Token = "0x20000DF")] public class PlayerPrefsException : Exception { // Token: 0x060009AB RID: 2475 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60009AB")] [Address(RVA = "0x27E2C50", Offset = "0x27E1A50", VA = "0x1827E2C50")] public PlayerPrefsException(string error) { } } }