using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.Profiling { // Token: 0x0200014E RID: 334 [Token(Token = "0x200014E")] [UsedByNativeCode] [NativeHeader("Runtime/Utilities/MemoryUtilities.h")] [MovedFrom("UnityEngine")] [NativeHeader("Runtime/Allocator/MemoryManager.h")] [NativeHeader("Runtime/Profiler/Profiler.h")] [NativeHeader("Runtime/ScriptingBackend/ScriptingApi.h")] [NativeHeader("Runtime/Profiler/ScriptBindings/Profiler.bindings.h")] public sealed class Profiler { // Token: 0x06000CC8 RID: 3272 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000CC8")] [Address(RVA = "0x27E3C40", Offset = "0x27E2A40", VA = "0x1827E3C40")] [NativeMethod] [NativeConditional("ENABLE_PROFILER")] public static void EndThreadProfiling() { } // Token: 0x06000CC9 RID: 3273 RVA: 0x00008F10 File Offset: 0x00007110 [Token(Token = "0x6000CC9")] [Address(RVA = "0x27E3C70", Offset = "0x27E2A70", VA = "0x1827E3C70")] [NativeMethod] public static long GetMonoUsedSizeLong() { return 0L; } // Token: 0x06000CCA RID: 3274 RVA: 0x00008F28 File Offset: 0x00007128 [Token(Token = "0x6000CCA")] [Address(RVA = "0x27E3CA0", Offset = "0x27E2AA0", VA = "0x1827E3CA0")] [NativeMethod] [StaticAccessor("GetMemoryManager()", StaticAccessorType.Dot)] [NativeConditional("ENABLE_MEMORY_MANAGER")] public static long GetTotalAllocatedMemoryLong() { return 0L; } // Token: 0x06000CCB RID: 3275 RVA: 0x00008F40 File Offset: 0x00007140 [Token(Token = "0x6000CCB")] [Address(RVA = "0x27E3D00", Offset = "0x27E2B00", VA = "0x1827E3D00")] [NativeMethod] [NativeConditional("ENABLE_MEMORY_MANAGER")] [StaticAccessor("GetMemoryManager()", StaticAccessorType.Dot)] public static long GetTotalUnusedReservedMemoryLong() { return 0L; } // Token: 0x06000CCC RID: 3276 RVA: 0x00008F58 File Offset: 0x00007158 [Token(Token = "0x6000CCC")] [Address(RVA = "0x27E3CD0", Offset = "0x27E2AD0", VA = "0x1827E3CD0")] [NativeMethod] [StaticAccessor("GetMemoryManager()", StaticAccessorType.Dot)] [NativeConditional("ENABLE_MEMORY_MANAGER")] public static long GetTotalReservedMemoryLong() { return 0L; } } }