using System; using System.Diagnostics; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Rendering { // Token: 0x02000271 RID: 625 [Token(Token = "0x2000271")] public static class RenderPipelineManager { // Token: 0x17000302 RID: 770 // (get) Token: 0x06000F9E RID: 3998 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x06000F9F RID: 3999 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000302")] public static RenderPipeline currentPipeline { [Token(Token = "0x6000F9E")] [Address(RVA = "0x2CC0020", Offset = "0x2CBEE20", VA = "0x182CC0020")] [CompilerGenerated] get { return null; } [Token(Token = "0x6000F9F")] [Address(RVA = "0x2CC0280", Offset = "0x2CBF080", VA = "0x182CC0280")] [CompilerGenerated] private set { } } // Token: 0x14000011 RID: 17 // (add) Token: 0x06000FA0 RID: 4000 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000FA1 RID: 4001 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000011")] public static event Action beginCameraRendering { [Token(Token = "0x6000FA0")] [Address(RVA = "0x2CBFE20", Offset = "0x2CBEC20", VA = "0x182CBFE20")] [CompilerGenerated] add { } [Token(Token = "0x6000FA1")] [Address(RVA = "0x2CC0080", Offset = "0x2CBEE80", VA = "0x182CC0080")] [CompilerGenerated] remove { } } // Token: 0x14000012 RID: 18 // (add) Token: 0x06000FA2 RID: 4002 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000FA3 RID: 4003 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000012")] public static event Action endCameraRendering { [Token(Token = "0x6000FA2")] [Address(RVA = "0x2CBFF20", Offset = "0x2CBED20", VA = "0x182CBFF20")] [CompilerGenerated] add { } [Token(Token = "0x6000FA3")] [Address(RVA = "0x2CC0180", Offset = "0x2CBEF80", VA = "0x182CC0180")] [CompilerGenerated] remove { } } // Token: 0x06000FA4 RID: 4004 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FA4")] [Address(RVA = "0x2CBF170", Offset = "0x2CBDF70", VA = "0x182CBF170")] internal static void BeginFrameRendering(ScriptableRenderContext context, Camera[] cameras) { } // Token: 0x06000FA5 RID: 4005 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FA5")] [Address(RVA = "0x2CBF0F0", Offset = "0x2CBDEF0", VA = "0x182CBF0F0")] internal static void BeginCameraRendering(ScriptableRenderContext context, Camera camera) { } // Token: 0x06000FA6 RID: 4006 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FA6")] [Address(RVA = "0x2CBF920", Offset = "0x2CBE720", VA = "0x182CBF920")] internal static void EndFrameRendering(ScriptableRenderContext context, Camera[] cameras) { } // Token: 0x06000FA7 RID: 4007 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FA7")] [Address(RVA = "0x2CBF8A0", Offset = "0x2CBE6A0", VA = "0x182CBF8A0")] internal static void EndCameraRendering(ScriptableRenderContext context, Camera camera) { } // Token: 0x06000FA8 RID: 4008 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FA8")] [Address(RVA = "0x2CBF1F0", Offset = "0x2CBDFF0", VA = "0x182CBF1F0")] [RequiredByNativeCode] internal static void CleanupRenderPipeline() { } // Token: 0x06000FA9 RID: 4009 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FA9")] [Address(RVA = "0x2CBF9A0", Offset = "0x2CBE7A0", VA = "0x182CBF9A0")] private static void GetCameras(ScriptableRenderContext context) { } // Token: 0x06000FAA RID: 4010 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FAA")] [Address(RVA = "0x2CBF510", Offset = "0x2CBE310", VA = "0x182CBF510")] [RequiredByNativeCode] private static void DoRenderLoop_Internal(RenderPipelineAsset pipe, IntPtr loopPtr) { } // Token: 0x06000FAB RID: 4011 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000FAB")] [Address(RVA = "0x2CBFB50", Offset = "0x2CBE950", VA = "0x182CBFB50")] internal static void PrepareRenderPipeline(RenderPipelineAsset pipelineAsset) { } // Token: 0x040007B7 RID: 1975 [Token(Token = "0x40007B7")] internal static RenderPipelineAsset s_CurrentPipelineAsset; // Token: 0x040007B8 RID: 1976 [Token(Token = "0x40007B8")] private static Camera[] s_Cameras; // Token: 0x040007B9 RID: 1977 [Token(Token = "0x40007B9")] private static int s_CameraCapacity; // Token: 0x040007BB RID: 1979 [Token(Token = "0x40007BB")] [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private static Action beginFrameRendering; // Token: 0x040007BD RID: 1981 [Token(Token = "0x40007BD")] [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private static Action endFrameRendering; } }