using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Events; using UnityEngine.Internal; using UnityEngine.Scripting; namespace UnityEngine.SceneManagement { // Token: 0x02000195 RID: 405 [Token(Token = "0x2000195")] [RequiredByNativeCode] [NativeHeader("Runtime/Export/SceneManager/SceneManager.bindings.h")] public class SceneManager { // Token: 0x170002B7 RID: 695 // (get) Token: 0x06000E04 RID: 3588 RVA: 0x00009360 File Offset: 0x00007560 [Token(Token = "0x170002B7")] public static int sceneCount { [Token(Token = "0x6000E04")] [Address(RVA = "0x2CC2FB0", Offset = "0x2CC1DB0", VA = "0x182CC2FB0")] [NativeMethod] [NativeHeader("Runtime/SceneManager/SceneManager.h")] [StaticAccessor("GetSceneManager()", StaticAccessorType.Dot)] [NativeMethod("GetSceneCount")] get { return 0; } } // Token: 0x170002B8 RID: 696 // (get) Token: 0x06000E05 RID: 3589 RVA: 0x00009378 File Offset: 0x00007578 [Token(Token = "0x170002B8")] public static int sceneCountInBuildSettings { [Token(Token = "0x6000E05")] [Address(RVA = "0x2CC2F80", Offset = "0x2CC1D80", VA = "0x182CC2F80")] [NativeMethod] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] [NativeMethod("GetNumScenesInBuildSettings")] get { return 0; } } // Token: 0x06000E06 RID: 3590 RVA: 0x00009390 File Offset: 0x00007590 [Token(Token = "0x6000E06")] [Address(RVA = "0x2CC1FE0", Offset = "0x2CC0DE0", VA = "0x182CC1FE0")] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] public static Scene GetActiveScene() { return default(Scene); } // Token: 0x06000E07 RID: 3591 RVA: 0x000093A8 File Offset: 0x000075A8 [Token(Token = "0x6000E07")] [Address(RVA = "0x2CC2170", Offset = "0x2CC0F70", VA = "0x182CC2170")] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] public static Scene GetSceneByName(string name) { return default(Scene); } // Token: 0x06000E08 RID: 3592 RVA: 0x000093C0 File Offset: 0x000075C0 [Token(Token = "0x6000E08")] [Address(RVA = "0x2CC20A0", Offset = "0x2CC0EA0", VA = "0x182CC20A0")] [NativeThrows] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] public static Scene GetSceneAt(int index) { return default(Scene); } // Token: 0x06000E09 RID: 3593 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E09")] [Address(RVA = "0x2CC2940", Offset = "0x2CC1740", VA = "0x182CC2940")] [NativeThrows] [StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)] private static AsyncOperation UnloadSceneAsyncInternal(Scene scene, UnloadSceneOptions options) { return null; } // Token: 0x06000E0A RID: 3594 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E0A")] [Address(RVA = "0x2CC2400", Offset = "0x2CC1200", VA = "0x182CC2400")] private static AsyncOperation LoadSceneAsyncNameIndexInternal(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame) { return null; } // Token: 0x06000E0B RID: 3595 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E0B")] [Address(RVA = "0x2CC2B70", Offset = "0x2CC1970", VA = "0x182CC2B70")] private static AsyncOperation UnloadSceneNameIndexInternal(string sceneName, int sceneBuildIndex, bool immediately, UnloadSceneOptions options, out bool outSuccess) { return null; } // Token: 0x1400000E RID: 14 // (add) Token: 0x06000E0C RID: 3596 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000E0D RID: 3597 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1400000E")] public static event UnityAction sceneLoaded { [Token(Token = "0x6000E0C")] [Address(RVA = "0x2CC2D80", Offset = "0x2CC1B80", VA = "0x182CC2D80")] [CompilerGenerated] add { } [Token(Token = "0x6000E0D")] [Address(RVA = "0x2CC30E0", Offset = "0x2CC1EE0", VA = "0x182CC30E0")] [CompilerGenerated] remove { } } // Token: 0x1400000F RID: 15 // (add) Token: 0x06000E0E RID: 3598 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000E0F RID: 3599 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1400000F")] public static event UnityAction sceneUnloaded { [Token(Token = "0x6000E0E")] [Address(RVA = "0x2CC2E80", Offset = "0x2CC1C80", VA = "0x182CC2E80")] [CompilerGenerated] add { } [Token(Token = "0x6000E0F")] [Address(RVA = "0x2CC31E0", Offset = "0x2CC1FE0", VA = "0x182CC31E0")] [CompilerGenerated] remove { } } // Token: 0x14000010 RID: 16 // (add) Token: 0x06000E10 RID: 3600 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000E11 RID: 3601 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000010")] public static event UnityAction activeSceneChanged { [Token(Token = "0x6000E10")] [Address(RVA = "0x2CC2C80", Offset = "0x2CC1A80", VA = "0x182CC2C80")] [CompilerGenerated] add { } [Token(Token = "0x6000E11")] [Address(RVA = "0x2CC2FE0", Offset = "0x2CC1DE0", VA = "0x182CC2FE0")] [CompilerGenerated] remove { } } // Token: 0x06000E12 RID: 3602 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E12")] [Address(RVA = "0x2CC27B0", Offset = "0x2CC15B0", VA = "0x182CC27B0")] public static void LoadScene(string sceneName, [DefaultValue("LoadSceneMode.Single")] LoadSceneMode mode) { } // Token: 0x06000E13 RID: 3603 RVA: 0x000093D8 File Offset: 0x000075D8 [Token(Token = "0x6000E13")] [Address(RVA = "0x2CC26A0", Offset = "0x2CC14A0", VA = "0x182CC26A0")] public static Scene LoadScene(string sceneName, LoadSceneParameters parameters) { return default(Scene); } // Token: 0x06000E14 RID: 3604 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E14")] [Address(RVA = "0x2CC25E0", Offset = "0x2CC13E0", VA = "0x182CC25E0")] public static AsyncOperation LoadSceneAsync(string sceneName, [DefaultValue("LoadSceneMode.Single")] LoadSceneMode mode) { return null; } // Token: 0x06000E15 RID: 3605 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E15")] [Address(RVA = "0x2CC24C0", Offset = "0x2CC12C0", VA = "0x182CC24C0")] [ExcludeFromDocs] public static AsyncOperation LoadSceneAsync(string sceneName) { return null; } // Token: 0x06000E16 RID: 3606 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E16")] [Address(RVA = "0x2CC2570", Offset = "0x2CC1370", VA = "0x182CC2570")] public static AsyncOperation LoadSceneAsync(string sceneName, LoadSceneParameters parameters) { return null; } // Token: 0x06000E17 RID: 3607 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E17")] [Address(RVA = "0x2CC29C0", Offset = "0x2CC17C0", VA = "0x182CC29C0")] public static AsyncOperation UnloadSceneAsync(string sceneName) { return null; } // Token: 0x06000E18 RID: 3608 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E18")] [Address(RVA = "0x2CC2AB0", Offset = "0x2CC18B0", VA = "0x182CC2AB0")] public static AsyncOperation UnloadSceneAsync(Scene scene) { return null; } // Token: 0x06000E19 RID: 3609 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E19")] [Address(RVA = "0x2CC22A0", Offset = "0x2CC10A0", VA = "0x182CC22A0")] [RequiredByNativeCode] private static void Internal_SceneLoaded(Scene scene, LoadSceneMode mode) { } // Token: 0x06000E1A RID: 3610 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E1A")] [Address(RVA = "0x2CC2350", Offset = "0x2CC1150", VA = "0x182CC2350")] [RequiredByNativeCode] private static void Internal_SceneUnloaded(Scene scene) { } // Token: 0x06000E1B RID: 3611 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E1B")] [Address(RVA = "0x2CC21F0", Offset = "0x2CC0FF0", VA = "0x182CC21F0")] [RequiredByNativeCode] private static void Internal_ActiveSceneChanged(Scene previousActiveScene, Scene newActiveScene) { } // Token: 0x06000E1D RID: 3613 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E1D")] [Address(RVA = "0x2CC1FA0", Offset = "0x2CC0DA0", VA = "0x182CC1FA0")] private static void GetActiveScene_Injected(out Scene ret) { } // Token: 0x06000E1E RID: 3614 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E1E")] [Address(RVA = "0x2CC2120", Offset = "0x2CC0F20", VA = "0x182CC2120")] private static void GetSceneByName_Injected(string name, out Scene ret) { } // Token: 0x06000E1F RID: 3615 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000E1F")] [Address(RVA = "0x2CC2060", Offset = "0x2CC0E60", VA = "0x182CC2060")] private static void GetSceneAt_Injected(int index, out Scene ret) { } // Token: 0x06000E20 RID: 3616 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000E20")] [Address(RVA = "0x2CC2900", Offset = "0x2CC1700", VA = "0x182CC2900")] private static AsyncOperation UnloadSceneAsyncInternal_Injected(ref Scene scene, UnloadSceneOptions options) { return null; } // Token: 0x04000579 RID: 1401 [Token(Token = "0x4000579")] internal static bool s_AllowLoadScene; } }