using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000090 RID: 144 [Token(Token = "0x2000090")] public enum TransparencySortMode { // Token: 0x04000154 RID: 340 [Token(Token = "0x4000154")] Default, // Token: 0x04000155 RID: 341 [Token(Token = "0x4000155")] Perspective, // Token: 0x04000156 RID: 342 [Token(Token = "0x4000156")] Orthographic, // Token: 0x04000157 RID: 343 [Token(Token = "0x4000157")] CustomAxis } }