using System; using System.Diagnostics; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.U2D { // Token: 0x0200014C RID: 332 [Token(Token = "0x200014C")] [NativeHeader("Runtime/2D/SpriteAtlas/SpriteAtlas.h")] [NativeHeader("Runtime/2D/SpriteAtlas/SpriteAtlasManager.h")] [StaticAccessor("GetSpriteAtlasManager()", StaticAccessorType.Dot)] public class SpriteAtlasManager { // Token: 0x06000CB8 RID: 3256 RVA: 0x00008E50 File Offset: 0x00007050 [Token(Token = "0x6000CB8")] [Address(RVA = "0x300BC10", Offset = "0x300AA10", VA = "0x18300BC10")] [RequiredByNativeCode] private static bool RequestAtlas(string tag) { return default(bool); } // Token: 0x14000009 RID: 9 // (add) Token: 0x06000CB9 RID: 3257 RVA: 0x00002050 File Offset: 0x00000250 // (remove) Token: 0x06000CBA RID: 3258 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x14000009")] public static event Action atlasRegistered { [Token(Token = "0x6000CB9")] [Address(RVA = "0x300BD60", Offset = "0x300AB60", VA = "0x18300BD60")] [CompilerGenerated] add { } [Token(Token = "0x6000CBA")] [Address(RVA = "0x300BE60", Offset = "0x300AC60", VA = "0x18300BE60")] [CompilerGenerated] remove { } } // Token: 0x06000CBB RID: 3259 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000CBB")] [Address(RVA = "0x300BB50", Offset = "0x300A950", VA = "0x18300BB50")] [RequiredByNativeCode] private static void PostRegisteredAtlas(SpriteAtlas spriteAtlas) { } // Token: 0x06000CBC RID: 3260 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000CBC")] [Address(RVA = "0x300BBD0", Offset = "0x300A9D0", VA = "0x18300BBD0")] internal static void Register(SpriteAtlas spriteAtlas) { } // Token: 0x040004F1 RID: 1265 [Token(Token = "0x40004F1")] [CompilerGenerated] [DebuggerBrowsable(DebuggerBrowsableState.Never)] private static Action> atlasRequested; } }