using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000017 RID: 23 [Token(Token = "0x2000017")] [RequiredByNativeCode] [NativeHeader("Modules/Physics/CapsuleCollider.h")] public class CapsuleCollider : Collider { // Token: 0x1700003D RID: 61 // (get) Token: 0x0600009A RID: 154 RVA: 0x00002568 File Offset: 0x00000768 // (set) Token: 0x0600009B RID: 155 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700003D")] public Vector3 center { [Token(Token = "0x600009A")] [Address(RVA = "0x70AB50", Offset = "0x709950", VA = "0x18070AB50")] get { return default(Vector3); } [Token(Token = "0x600009B")] [Address(RVA = "0x70ACD0", Offset = "0x709AD0", VA = "0x18070ACD0")] set { } } // Token: 0x1700003E RID: 62 // (get) Token: 0x0600009C RID: 156 RVA: 0x00002580 File Offset: 0x00000780 // (set) Token: 0x0600009D RID: 157 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700003E")] public float radius { [Token(Token = "0x600009C")] [Address(RVA = "0x70AC40", Offset = "0x709A40", VA = "0x18070AC40")] get { return 0f; } [Token(Token = "0x600009D")] [Address(RVA = "0x70ADB0", Offset = "0x709BB0", VA = "0x18070ADB0")] set { } } // Token: 0x1700003F RID: 63 // (get) Token: 0x0600009E RID: 158 RVA: 0x00002598 File Offset: 0x00000798 // (set) Token: 0x0600009F RID: 159 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700003F")] public float height { [Token(Token = "0x600009E")] [Address(RVA = "0x70AC00", Offset = "0x709A00", VA = "0x18070AC00")] get { return 0f; } [Token(Token = "0x600009F")] [Address(RVA = "0x70AD60", Offset = "0x709B60", VA = "0x18070AD60")] set { } } // Token: 0x17000040 RID: 64 // (get) Token: 0x060000A0 RID: 160 RVA: 0x000025B0 File Offset: 0x000007B0 // (set) Token: 0x060000A1 RID: 161 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000040")] public int direction { [Token(Token = "0x60000A0")] [Address(RVA = "0x70ABC0", Offset = "0x7099C0", VA = "0x18070ABC0")] get { return 0; } [Token(Token = "0x60000A1")] [Address(RVA = "0x70AD20", Offset = "0x709B20", VA = "0x18070AD20")] set { } } // Token: 0x060000A2 RID: 162 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000A2")] [Address(RVA = "0x70AB00", Offset = "0x709900", VA = "0x18070AB00")] private void get_center_Injected(out Vector3 ret) { } // Token: 0x060000A3 RID: 163 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000A3")] [Address(RVA = "0x70AC80", Offset = "0x709A80", VA = "0x18070AC80")] private void set_center_Injected(ref Vector3 value) { } } }