using System; using Cpp2IlInjected; using UnityEngine.UI.Collections; namespace UnityEngine.UI { // Token: 0x0200000A RID: 10 [Token(Token = "0x2000008")] public class ClipperRegistry { // Token: 0x06000046 RID: 70 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600003F")] [Address(RVA = "0x2137450", Offset = "0x2136250", VA = "0x182137450")] protected ClipperRegistry() { } // Token: 0x17000013 RID: 19 // (get) Token: 0x06000047 RID: 71 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000011")] public static ClipperRegistry instance { [Token(Token = "0x6000040")] [Address(RVA = "0x21374B0", Offset = "0x21362B0", VA = "0x1821374B0")] get { return null; } } // Token: 0x06000048 RID: 72 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000041")] [Address(RVA = "0x2137270", Offset = "0x2136070", VA = "0x182137270")] public void Cull() { } // Token: 0x06000049 RID: 73 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000042")] [Address(RVA = "0x2137390", Offset = "0x2136190", VA = "0x182137390")] public static void Register(IClipper c) { } // Token: 0x0600004A RID: 74 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000043")] [Address(RVA = "0x21373F0", Offset = "0x21361F0", VA = "0x1821373F0")] public static void Unregister(IClipper c) { } // Token: 0x04000027 RID: 39 [Token(Token = "0x4000022")] private static ClipperRegistry s_Instance; // Token: 0x04000028 RID: 40 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000023")] private readonly IndexedSet m_Clippers; } }