using System; using System.Collections.Generic; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x02000053 RID: 83 [Token(Token = "0x200002A")] public class MaskUtilities { // Token: 0x0600031E RID: 798 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002C7")] [Address(RVA = "0x2977CE0", Offset = "0x2976AE0", VA = "0x182977CE0")] public static void Notify2DMaskStateChanged(Component mask) { } // Token: 0x0600031F RID: 799 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002C8")] [Address(RVA = "0x2977EC0", Offset = "0x2976CC0", VA = "0x182977EC0")] public static void NotifyStencilStateChanged(Component mask) { } // Token: 0x06000320 RID: 800 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002C9")] [Address(RVA = "0x29771C0", Offset = "0x2975FC0", VA = "0x1829771C0")] public static Transform FindRootSortOverrideCanvas(Transform start) { return null; } // Token: 0x06000321 RID: 801 RVA: 0x000033A8 File Offset: 0x000015A8 [Token(Token = "0x60002CA")] [Address(RVA = "0x29778B0", Offset = "0x29766B0", VA = "0x1829778B0")] public static int GetStencilDepth(Transform transform, Transform stopAfter) { return 0; } // Token: 0x06000322 RID: 802 RVA: 0x000033C0 File Offset: 0x000015C0 [Token(Token = "0x60002CB")] [Address(RVA = "0x2977B40", Offset = "0x2976940", VA = "0x182977B40")] public static bool IsDescendantOrSelf(Transform father, Transform child) { return default(bool); } // Token: 0x06000323 RID: 803 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002CC")] [Address(RVA = "0x2977320", Offset = "0x2976120", VA = "0x182977320")] public static RectMask2D GetRectMaskForClippable(IClippable clippable) { return null; } // Token: 0x06000324 RID: 804 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002CD")] [Address(RVA = "0x29775F0", Offset = "0x29763F0", VA = "0x1829775F0")] public static void GetRectMasksForClip(RectMask2D clipper, List masks) { } // Token: 0x06000325 RID: 805 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002CE")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public MaskUtilities() { } } }