using System; using Cpp2IlInjected; using UnityEngine.Serialization; namespace UnityEngine.UI { // Token: 0x0200005B RID: 91 [Token(Token = "0x2000030")] [AddComponentMenu("UI/Raw Image", 12)] public class RawImage : MaskableGraphic { // Token: 0x0600034E RID: 846 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002F6")] [Address(RVA = "0x297AEA0", Offset = "0x2979CA0", VA = "0x18297AEA0")] protected RawImage() { } // Token: 0x170000DF RID: 223 // (get) Token: 0x0600034F RID: 847 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x170000CE")] public override Texture mainTexture { [Token(Token = "0x60002F7")] [Address(RVA = "0x297AFB0", Offset = "0x2979DB0", VA = "0x18297AFB0", Slot = "35")] get { return null; } } // Token: 0x170000E0 RID: 224 // (get) Token: 0x06000350 RID: 848 RVA: 0x00002050 File Offset: 0x00000250 // (set) Token: 0x06000351 RID: 849 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x170000CF")] public Texture texture { [Token(Token = "0x60002F8")] [Address(RVA = "0x7A5E90", Offset = "0x7A4C90", VA = "0x1807A5E90")] get { return null; } [Token(Token = "0x60002F9")] [Address(RVA = "0x297B140", Offset = "0x2979F40", VA = "0x18297B140")] set { } } // Token: 0x170000E1 RID: 225 // (get) Token: 0x06000352 RID: 850 RVA: 0x00003498 File Offset: 0x00001698 // (set) Token: 0x06000353 RID: 851 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x170000D0")] public Rect uvRect { [Token(Token = "0x60002FA")] [Address(RVA = "0xCC6180", Offset = "0xCC4F80", VA = "0x180CC6180")] get { return default(Rect); } [Token(Token = "0x60002FB")] [Address(RVA = "0x297B1F0", Offset = "0x2979FF0", VA = "0x18297B1F0")] set { } } // Token: 0x06000354 RID: 852 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002FC")] [Address(RVA = "0x297ACC0", Offset = "0x2979AC0", VA = "0x18297ACC0", Slot = "45")] public override void SetNativeSize() { } // Token: 0x06000355 RID: 853 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002FD")] [Address(RVA = "0x297A7C0", Offset = "0x29795C0", VA = "0x18297A7C0", Slot = "44")] protected override void OnPopulateMesh(VertexHelper vh) { } // Token: 0x06000356 RID: 854 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002FE")] [Address(RVA = "0x280C640", Offset = "0x280B440", VA = "0x18280C640", Slot = "13")] protected override void OnDidApplyAnimationProperties() { } // Token: 0x0400019F RID: 415 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x40000FE")] [SerializeField] [FormerlySerializedAs("m_Tex")] private Texture m_Texture; // Token: 0x040001A0 RID: 416 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x40000FF")] [SerializeField] private Rect m_UVRect; } }