using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000038 RID: 56 [Token(Token = "0x2000038")] public abstract class CommandEventBase : EventBase, ICommandEvent where T : CommandEventBase, new() { // Token: 0x1700005D RID: 93 // (set) Token: 0x06000106 RID: 262 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700005D")] protected string commandName { [Token(Token = "0x6000106")] [Address(RVA = "0x567D20", Offset = "0x566B20", VA = "0x180567D20")] set { } } // Token: 0x06000107 RID: 263 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000107")] [Address(RVA = "0x28FBEC0", Offset = "0x28FACC0", VA = "0x1828FBEC0", Slot = "12")] protected override void Init() { } // Token: 0x06000108 RID: 264 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000108")] [Address(RVA = "0x28FBF10", Offset = "0x28FAD10", VA = "0x1828FBF10")] private void LocalInit() { } // Token: 0x06000109 RID: 265 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x6000109")] [Address(RVA = "0x28FBD80", Offset = "0x28FAB80", VA = "0x1828FBD80")] public static T GetPooled(Event systemEvent) { return null; } // Token: 0x0600010A RID: 266 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600010A")] [Address(RVA = "0x28FBF50", Offset = "0x28FAD50", VA = "0x1828FBF50")] protected CommandEventBase() { } // Token: 0x040000BC RID: 188 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40000BC")] private string m_CommandName; } }