using System; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000040 RID: 64 [Token(Token = "0x2000040")] public class DragUpdatedEvent : DragAndDropEventBase { // Token: 0x0600011C RID: 284 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x600011C")] [Address(RVA = "0x1D81EE0", Offset = "0x1D80CE0", VA = "0x181D81EE0")] public new static DragUpdatedEvent GetPooled(Event systemEvent) { return null; } // Token: 0x0600011D RID: 285 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600011D")] [Address(RVA = "0x1D81FC0", Offset = "0x1D80DC0", VA = "0x181D81FC0", Slot = "9")] protected internal override void PostDispatch(IPanel panel) { } // Token: 0x0600011E RID: 286 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600011E")] [Address(RVA = "0x1D820E0", Offset = "0x1D80EE0", VA = "0x181D820E0")] public DragUpdatedEvent() { } } }