using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x0200000A RID: 10 [Token(Token = "0x200000A")] public sealed class EventDispatcher { // Token: 0x17000005 RID: 5 // (get) Token: 0x0600001A RID: 26 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x17000005")] internal PointerDispatchState pointerState { [Token(Token = "0x600001A")] [Address(RVA = "0x3F6400", Offset = "0x3F5200", VA = "0x1803F6400")] [CompilerGenerated] get { return null; } } // Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001B")] [Address(RVA = "0x1D86630", Offset = "0x1D85430", VA = "0x181D86630")] internal EventDispatcher() { } // Token: 0x17000006 RID: 6 // (get) Token: 0x0600001C RID: 28 RVA: 0x00002190 File Offset: 0x00000390 [Token(Token = "0x17000006")] private bool dispatchImmediately { [Token(Token = "0x600001C")] [Address(RVA = "0x1D86A30", Offset = "0x1D85830", VA = "0x181D86A30")] get { return default(bool); } } // Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001D")] [Address(RVA = "0x1D85D90", Offset = "0x1D84B90", VA = "0x181D85D90")] internal void Dispatch(EventBase evt, IPanel panel, DispatchMode dispatchMode) { } // Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001E")] [Address(RVA = "0x474730", Offset = "0x473530", VA = "0x180474730")] internal void CloseGate() { } // Token: 0x0600001F RID: 31 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001F")] [Address(RVA = "0x1D85F30", Offset = "0x1D84D30", VA = "0x181D85F30")] internal void OpenGate() { } // Token: 0x06000020 RID: 32 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000020")] [Address(RVA = "0x1D85FB0", Offset = "0x1D84DB0", VA = "0x181D85FB0")] private void ProcessEventQueue() { } // Token: 0x06000021 RID: 33 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000021")] [Address(RVA = "0x1D86250", Offset = "0x1D85050", VA = "0x181D86250")] private void ProcessEvent(EventBase evt, IPanel panel) { } // Token: 0x06000022 RID: 34 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000022")] [Address(RVA = "0x1D85B40", Offset = "0x1D84940", VA = "0x181D85B40")] private void ApplyDispatchingStrategies(EventBase evt, IPanel panel, bool imguiEventIsInitiallyUsed) { } // Token: 0x0400000F RID: 15 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400000F")] private List m_DispatchingStrategies; // Token: 0x04000010 RID: 16 [Token(Token = "0x4000010")] private static readonly ObjectPool> k_EventQueuePool; // Token: 0x04000011 RID: 17 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000011")] private Queue m_Queue; // Token: 0x04000013 RID: 19 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000013")] private uint m_GateCount; // Token: 0x04000014 RID: 20 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000014")] private Stack m_DispatchContexts; // Token: 0x04000015 RID: 21 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000015")] private bool m_Immediate; // Token: 0x0200000B RID: 11 [Token(Token = "0x200000B")] private struct EventRecord { // Token: 0x04000016 RID: 22 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000016")] public EventBase m_Event; // Token: 0x04000017 RID: 23 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000017")] public IPanel m_Panel; } // Token: 0x0200000C RID: 12 [Token(Token = "0x200000C")] private struct DispatchContext { // Token: 0x04000018 RID: 24 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000018")] public uint m_GateCount; // Token: 0x04000019 RID: 25 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000019")] public Queue m_Queue; } } }