using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.XR { // Token: 0x02000009 RID: 9 [Token(Token = "0x2000009")] [RequiredByNativeCode] [NativeHeader("Modules/XR/Subsystems/Input/Public/XRInputDevices.h")] [NativeConditional("ENABLE_VR")] public struct InputFeatureUsage : IEquatable { // Token: 0x17000004 RID: 4 // (get) Token: 0x06000012 RID: 18 RVA: 0x0000212A File Offset: 0x0000032A [Token(Token = "0x17000004")] public string name { [Token(Token = "0x6000012")] [Address(RVA = "0x723160", Offset = "0x721F60", VA = "0x180723160")] get { return null; } } // Token: 0x17000005 RID: 5 // (get) Token: 0x06000013 RID: 19 RVA: 0x00002130 File Offset: 0x00000330 [Token(Token = "0x17000005")] internal InputFeatureType internalType { [Token(Token = "0x6000013")] [Address(RVA = "0x6E5A30", Offset = "0x6E4830", VA = "0x1806E5A30")] get { return InputFeatureType.Custom; } } // Token: 0x06000014 RID: 20 RVA: 0x00002148 File Offset: 0x00000348 [Token(Token = "0x6000014")] [Address(RVA = "0x7234D0", Offset = "0x7222D0", VA = "0x1807234D0", Slot = "0")] public override bool Equals(object obj) { return default(bool); } // Token: 0x06000015 RID: 21 RVA: 0x00002160 File Offset: 0x00000360 [Token(Token = "0x6000015")] [Address(RVA = "0x723590", Offset = "0x722390", VA = "0x180723590", Slot = "4")] public bool Equals(InputFeatureUsage other) { return default(bool); } // Token: 0x06000016 RID: 22 RVA: 0x00002178 File Offset: 0x00000378 [Token(Token = "0x6000016")] [Address(RVA = "0x7235E0", Offset = "0x7223E0", VA = "0x1807235E0", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x04000036 RID: 54 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000036")] internal string m_Name; // Token: 0x04000037 RID: 55 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000037")] [NativeName("m_FeatureType")] internal InputFeatureType m_InternalType; } }