using System; using Cpp2IlInjected; namespace System.Collections.Generic { // Token: 0x020005EB RID: 1515 [Token(Token = "0x20005EB")] internal enum InsertionBehavior : byte { // Token: 0x04001A24 RID: 6692 [Token(Token = "0x4001A24")] None, // Token: 0x04001A25 RID: 6693 [Token(Token = "0x4001A25")] OverwriteExisting, // Token: 0x04001A26 RID: 6694 [Token(Token = "0x4001A26")] ThrowOnExisting } }