using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace System.Runtime.Remoting.Channels
{
/// Provides conduits for messages that cross remoting boundaries.
// Token: 0x020004E3 RID: 1251
[Token(Token = "0x20004E3")]
[ComVisible(true)]
public interface IChannel
{
/// Gets the name of the channel.
/// The name of the channel.
/// The immediate caller does not have infrastructure permission.
// Token: 0x1700059E RID: 1438
// (get) Token: 0x0600287A RID: 10362
[Token(Token = "0x1700059E")]
string ChannelName
{
[Token(Token = "0x600287A")]
[Address(Slot = "0")]
get;
}
/// Gets the priority of the channel.
/// An integer that indicates the priority of the channel.
/// The immediate caller does not have infrastructure permission.
// Token: 0x1700059F RID: 1439
// (get) Token: 0x0600287B RID: 10363
[Token(Token = "0x1700059F")]
int ChannelPriority
{
[Token(Token = "0x600287B")]
[Address(Slot = "1")]
get;
}
}
}