using System;
using System.Runtime.InteropServices;
using System.Runtime.Remoting.Messaging;
using Cpp2IlInjected;
namespace System.Runtime.Remoting.Contexts
{
/// Contributes an object-specific interception sink on the server end of a remoting call.
// Token: 0x020004D8 RID: 1240
[Token(Token = "0x20004D8")]
[ComVisible(true)]
public interface IContributeObjectSink
{
/// Chains the message sink of the provided server object in front of the given sink chain.
/// The server object which provides the message sink that is to be chained in front of the given chain.
/// The chain of sinks composed so far.
/// The composite sink chain.
// Token: 0x0600284E RID: 10318
[Token(Token = "0x600284E")]
[Address(Slot = "0")]
IMessageSink GetObjectSink(MarshalByRefObject obj, IMessageSink nextSink);
}
}